Amulets & Armor  v1.02
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Macros | Functions
EFX

Special Efx in the 3D World. More...

Macros

#define MAX_EFX_OBJECTS   50
 

Functions

T_efxID EfxCreate (E_efxType type, T_word32 Xorigin, T_word32 Yorigin, T_word32 Zorigin, T_word16 numberOf, E_Boolean transparent, T_word32 extraData)
 
T_void EfxDestroy (T_efxID efxElement)
 
T_void EfxFinish (T_void)
 
T_void EfxInit (T_void)
 
T_void EfxUpdate (T_void)
 

Detailed Description

Special Efx in the 3D World.

The EFX system is used to create blood splatters and chips. It should probably be called the "Particle" system.

See Also
http://www.amuletsandarmor.com/AALicense.txt

Macro Definition Documentation

#define MAX_EFX_OBJECTS   50

Function Documentation

T_efxID EfxCreate ( E_efxType  type,
T_word32  Xorigin,
T_word32  Yorigin,
T_word32  Zorigin,
T_word16  numberOf,
E_Boolean  transparent,
T_word32  extraData 
)
T_void EfxDestroy ( T_efxID  efxElement)
T_void EfxFinish ( T_void  )
T_void EfxInit ( T_void  )
T_void EfxUpdate ( T_void  )