Amulets & Armor
v1.02
Open Source Game
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Special Efx in the 3D World. More...
Macros | |
#define | MAX_EFX_OBJECTS 50 |
Functions | |
T_efxID | EfxCreate (E_efxType type, T_word32 Xorigin, T_word32 Yorigin, T_word32 Zorigin, T_word16 numberOf, E_Boolean transparent, T_word32 extraData) |
T_void | EfxDestroy (T_efxID efxElement) |
T_void | EfxFinish (T_void) |
T_void | EfxInit (T_void) |
T_void | EfxUpdate (T_void) |
Special Efx in the 3D World.
The EFX system is used to create blood splatters and chips. It should probably be called the "Particle" system.
#define MAX_EFX_OBJECTS 50 |
T_efxID EfxCreate | ( | E_efxType | type, |
T_word32 | Xorigin, | ||
T_word32 | Yorigin, | ||
T_word32 | Zorigin, | ||
T_word16 | numberOf, | ||
E_Boolean | transparent, | ||
T_word32 | extraData | ||
) |