Amulets & Armor  v1.02
Open Source Game
 All Data Structures Files Functions Variables Typedefs Enumerations Enumerator Macros Groups
Modules
Here is a list of all modules:
oACTIVITYMap Script Activities
oAREASNDSound effects over areas of the map
oBANKUIBank User Interface
oBANNERPlayer's Bottom Banner User Interface
oBUTTONButton UI Component
oCLIENTClient Player Actions
oCLI_RECVClient Receive Packet Communications
oCLI_SENDClient Send Packet Communications
oCMDQUEUEQueue of Packets and Commands for Networking
oCOLORColor Palette Control
oCOLORIZEColorizing Routines (Grayscale to Shade table)
oCOMIOSerial IO Driver
oCOMMModem Driver
oCOMWINCommunications Window User Interface
oCONFIGCONFIG.INI File
oCONTROLMouse Control in Game
oCRELOGICCreature Logic and AI
oCSYNCPCKSynchronized Communication Packet Handling
oConnUIConnect to Server User Interface (deprecated)
oDBLLINKDouble Linked List
oDEBUGDebug Call Stack System
oDITALKDirect Talk System
oDOORDoor Control System
oEFFECTItem and Spell Effects
oEFXSpecial Efx in the 3D World
oFILEFile IO
oFORMForm User Interface
oGRAPHICGraphic User Interface Component
oGRAPHICSGraphics Drawing System
oGUILDUIGuild User Interface
oHARDFORMHard Form UI Game System
oHOUSEUIHousing User Interface
oINIFILEINI File System
oINNUIInn User Interface
oINVENTORYInterface User Interface
oKEYBOARDKeyboad Controls
oKEYMAPKey Remapping
oLIGHTLight Table for Map
oLOOKLook User Interface
oMAPMap Interface
oMAPANIMAnimation for Maps Configuration
oMEMORYMemory Allocation/Freeing
oMESSAGEMessage Rendering
oMOUSEMODMouse OS interface
oMainUIMain UI for Character Creation
oNOTESNotes Banner Window
oOBJECTObjects in World
oOBJGENObject Generator
oOBJMOVEObject Movement Subsystem
oOBJTYPEObject Types
oOVERHEADOverhead Map
oOVERLAYOverlay Animation
oPACKETPacket Communications
oPEOPHEREPeople Here
oPICSPicture Resource File
oPLAYERPlayer Object
oPromptPrompt Status Bar UI
oRANDOMRandom Number Generator
oRESOURCEResource File System
oSCHEDULEComm Driver Test Code
oSCRFORMScript-based Forms
oSCRIPTScript System
oSERVERServer/World Code
oSERVERSHServer shared code
oSLIDERSliding Wall/Door System
oSLIDRScroll bars for UI
oSMACHINEState Machine System
oSMCCHOOSChoose Character State Machine
oSMCDISDisconnect State Machine
oSMCLOGOFLogoff server state machine
oSMCONNECState Machine for connecting to server
oSMCPLAYPlaying Game State Machine
oSMLEAVEState machine for leaving group/game
oSMMAINState Machine Top
oSOUNDSound System
oSPELLSSpells System
oSTATSPlayer Stats
oSTOREStore User Interface
oSYNCMEMSynchronization Memory Debug Utility
oSYNCTIMESyncrhonized Time Module
oTESTMEMain Top Level Code
oTEXTText UI Component
oTICKERTicker Timer System
oTOWNUITown User Interface
oTXTFLDText Field User Interface Component
oTxtboxText Box User Interface Component
oUIUser Interface Top Level control
oUIBUTTONUser Interface Button Code
oUITEXTUser Interface for Text
oUPDATEVarious Updates
oVIEWView Drawing
oVMVirtual Memory
o_3D_COLLI3D Collision Routines
o_3D_IO3D Loading and unloading of maps
o_3D_TRIG3D Math routines
\_3D_VIEW3D Rendering