Amulets & Armor
v1.02
Open Source Game
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Hard Form UI Game System. More...
Data Structures | |
struct | T_hardFormCallbackGroup |
Functions | |
T_void | HardFormEnd (T_void) |
T_void | HardFormHandleMouse (E_mouseEvent event, T_word16 x, T_word16 y, T_buttonClick buttons) |
E_Boolean | HardFormIsOpen (T_void) |
T_void | HardFormStart (T_word32 formNum) |
T_void | HardFormUpdate (T_void) |
Hard Form UI Game System.
Hard Forms are predefined forms in the game system that the player can jump between. Town UI, Bank UI, and Guild UI are all examples. Going to a Hard Form causes the game to drop all previous forms (except the banner UI) for this form.
T_void HardFormHandleMouse | ( | E_mouseEvent | event, |
T_word16 | x, | ||
T_word16 | y, | ||
T_buttonClick | buttons | ||
) |