Amulets & Armor
v1.02
Open Source Game
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Housing User Interface. More...
Functions | |
T_void | HouseChangeStatus (T_buttonID buttonID) |
T_void | HouseRequestHouseInventory (T_void) |
T_void | HouseRequestInfoPackage (T_word32 formNum) |
T_void | HouseSetup (T_byte8 *p_ownerName, E_Boolean isForSale, T_word32 salePrice, E_Boolean isOccupied) |
T_void | HouseUIEnd (T_void) |
T_void | HouseUIStart (T_word32 formNum) |
T_void | HouseUIUpdate (T_void) |
Housing User Interface.
In the old game, there was going to be a place where players could buy houses on the server and store their goods. This was the buy/sell house interface.
T_void HouseChangeStatus | ( | T_buttonID | buttonID) |
T_void HouseSetup | ( | T_byte8 * | p_ownerName, |
E_Boolean | isForSale, | ||
T_word32 | salePrice, | ||
E_Boolean | isOccupied | ||
) |