Amulets & Armor  v1.02
Open Source Game
 All Data Structures Files Functions Variables Typedefs Enumerations Enumerator Macros Groups
Macros | Functions
MainUI

Main UI for Character Creation. More...

Macros

#define MAINUI_CHARACTER_LIST   502
 
#define MAINUI_CREATE_CHARACTER_BUTTON   305
 
#define MAINUI_DELETE_CHARACTER_BUTTON   306
 
#define MAINUI_EXIT_BUTTON   307
 
#define MAINUI_LOAD_CHARACTER_BUTTON   304
 

Functions

E_Boolean MainUI (T_void)
 
T_void MainUIControl (E_formObjectType objtype, T_word16 objstatus, T_word32 objID)
 
T_void MainUIEnd (T_void)
 
T_void MainUIInit (T_void)
 
T_void MainUIStart (T_void)
 
T_void MainUIUpdate (T_void)
 

Detailed Description

Main UI for Character Creation.

The first main user interface for selecting/creating/delete characters is here.

See Also
http://www.amuletsandarmor.com/AALicense.txt

Macro Definition Documentation

#define MAINUI_CHARACTER_LIST   502
#define MAINUI_CREATE_CHARACTER_BUTTON   305
#define MAINUI_DELETE_CHARACTER_BUTTON   306
#define MAINUI_EXIT_BUTTON   307
#define MAINUI_LOAD_CHARACTER_BUTTON   304

Function Documentation

E_Boolean MainUI ( T_void  )
T_void MainUIControl ( E_formObjectType  objtype,
T_word16  objstatus,
T_word32  objID 
)
T_void MainUIEnd ( T_void  )
T_void MainUIInit ( T_void  )

This function requests a list of bulletins from the server

NOTE: Doesn't do anything (yet)

T_void MainUIStart ( T_void  )
T_void MainUIUpdate ( T_void  )