Amulets & Armor
v1.02
Open Source Game
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Prompt Status Bar UI. More...
Functions | |
T_void | PromptControl (E_formObjectType objtype, T_word16 objstatus, T_word32 objID) |
T_void | PromptDisplayBulletin (T_byte8 *prompt) |
E_Boolean | PromptDisplayContinue (T_byte8 *prompt) |
E_Boolean | PromptDisplayDialogue (T_byte8 *prompt) |
T_void | PromptDisplayMessage (T_byte8 *prompt) |
E_Boolean | PromptForBoolean (T_byte8 *prompt, E_Boolean defaultvalue) |
T_word16 | PromptForInteger (T_byte8 *prompt, T_word16 defaultvalue, T_word16 min, T_word16 max) |
E_Boolean | PromptForString (T_byte8 *prompt, T_word16 maxlen, T_byte8 *data) |
T_void | PromptNotify (T_byte8 *prompt) |
T_void | PromptStatusBarClose (T_void) |
T_void | PromptStatusBarInit (T_byte8 *prompt, T_word16 baserange) |
T_void | PromptStatusBarUpdate (T_word16 current) |
Prompt Status Bar UI.
User Interface for handling simple yes/no prompts.
T_void PromptControl | ( | E_formObjectType | objtype, |
T_word16 | objstatus, | ||
T_word32 | objID | ||
) |
PromptControl is a callback assigned to the FormCallBack, it's purpose is to control all prompt functions
Displays a prompt and requests a string of data. User has an accept/cancel option (returned in E_Boolean) Note that returned data pointer is only valid until a new form is loaded!!!!