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Amulets & Armor
v1.02
Open Source Game
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State machine for leaving group/game. More...
Data Structures | |
| struct | T_SMCLeaveData |
Functions | |
| void | HangUp (void) |
| E_Boolean | SMCLeaveCheckFlag (T_stateMachineHandle handle, T_word32 flag) |
| T_void | SMCLeaveDataFinish (T_stateMachineHandle handle) |
| T_void | SMCLeaveDataInit (T_stateMachineHandle handle) |
| T_void | SMCLeaveFinish (T_void) |
| T_void | SMCLeaveHangUpEnter (T_stateMachineHandle handle, T_word32 extraData) |
| T_stateMachineHandle | SMCLeaveInitialize (T_void) |
| T_void | SMCLeaveLeaveCompleteEnter (T_stateMachineHandle handle, T_word32 extraData) |
| T_void | SMCLeaveSendLogoffEnter (T_stateMachineHandle handle, T_word32 extraData) |
| T_void | SMCLeaveSendLogoffIdle (T_stateMachineHandle handle, T_word32 extraData) |
| T_void | SMCLeaveSetFlag (T_word16 flag, E_Boolean state) |
| T_void | SMCLeaveUpdate (T_void) |
State machine for leaving group/game.
Leave group/game state machine.
| void HangUp | ( | void | ) |
| E_Boolean SMCLeaveCheckFlag | ( | T_stateMachineHandle | handle, |
| T_word32 | flag | ||
| ) |
SMCLeaveCheckFlag
| handle | – Handle to state machine |
| flag | – Flag to change |
| T_void SMCLeaveDataFinish | ( | T_stateMachineHandle | handle) |
SMCLeaveDataFinish
| handle | – Handle to state machine |
| T_void SMCLeaveDataInit | ( | T_stateMachineHandle | handle) |
SMCLeaveDataInit
| handle | – Handle to state machine |
| T_void SMCLeaveHangUpEnter | ( | T_stateMachineHandle | handle, |
| T_word32 | extraData | ||
| ) |
SMCLeaveHangUpEnter
| handle | – Handle to state machine |
| extraData | – Not used |
| T_stateMachineHandle SMCLeaveInitialize | ( | T_void | ) |
SMCLeaveInitialize
| T_void SMCLeaveLeaveCompleteEnter | ( | T_stateMachineHandle | handle, |
| T_word32 | extraData | ||
| ) |
SMCLeaveLeaveCompleteEnter
| handle | – Handle to state machine |
| extraData | – Not used |
| T_void SMCLeaveSendLogoffEnter | ( | T_stateMachineHandle | handle, |
| T_word32 | extraData | ||
| ) |
SMCLeaveSendLogoffEnter
| handle | – Handle to state machine |
| extraData | – Not used |
| T_void SMCLeaveSendLogoffIdle | ( | T_stateMachineHandle | handle, |
| T_word32 | extraData | ||
| ) |
SMCLeaveSendLogoffIdle
| handle | – Handle to state machine |
| extraData | – Not used |
SMCLeaveSetFlag
| flag | – Flag to change |
| state | – New state of flag |
1.8.4