Amulets & Armor  v1.02
Open Source Game
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Functions
STORE

Store User Interface. More...

Functions

T_void StoreAddBuyType (E_equipObjectTypes type)
 
T_void StoreAddItem (T_word16 objectToAdd, T_word16 numberToAdd)
 
T_void StoreCloseInventory (T_void)
 
T_void StoreConfirmBuyItem (T_void)
 
T_void StoreConfirmSellItem (T_void)
 
T_void StoreConvertCurrencyToString (T_byte8 *tempString, T_word32 amount)
 
T_word16 StoreGetBuyValue (T_inventoryItemStruct *p_inv)
 
T_void StoreHandleTransaction (E_mouseEvent event, T_word16 x, T_word16 y, T_buttonClick buttons)
 
E_Boolean StoreHouseModeIsOn (T_void)
 
E_Boolean StoreIsOpen (T_void)
 
T_void StoreRemoveItem (T_word16 objectToRemove, T_word16 numberToRemove)
 
T_void StoreRequestBuyItem (T_inventoryItemStruct *p_item)
 
T_void StoreRequestSellItem (T_inventoryItemStruct *p_inv)
 
T_void StoreSetControlCallback (T_storeCallback callback)
 
T_void StoreSetHouseModeOn (T_void)
 
T_void StoreSetUpInventory (T_word16 x1, T_word16 y1, T_word16 x2, T_word16 y2, T_word16 gridspacesx, T_word16 gridspacesy)
 
T_void StoreUIEnd (T_void)
 
T_void StoreUIStart (T_word32 formNum)
 
T_void StoreUIUpdate (T_void)
 
E_Boolean StoreWillBuy (E_equipObjectTypes type)
 

Detailed Description

Store User Interface.

Buying and selling items in the store goes here. Store stock is also determined here.

See Also
http://www.amuletsandarmor.com/AALicense.txt

Function Documentation

T_void StoreAddBuyType ( E_equipObjectTypes  type)
T_void StoreAddItem ( T_word16  objectToAdd,
T_word16  numberToAdd 
)
T_void StoreCloseInventory ( T_void  )
T_void StoreConfirmBuyItem ( T_void  )
T_void StoreConfirmSellItem ( T_void  )
T_void StoreConvertCurrencyToString ( T_byte8 tempString,
T_word32  amount 
)
T_word16 StoreGetBuyValue ( T_inventoryItemStruct p_inv)
T_void StoreHandleTransaction ( E_mouseEvent  event,
T_word16  x,
T_word16  y,
T_buttonClick  buttons 
)
E_Boolean StoreHouseModeIsOn ( T_void  )
E_Boolean StoreIsOpen ( T_void  )
T_void StoreRemoveItem ( T_word16  objectToRemove,
T_word16  numberToRemove 
)
T_void StoreRequestBuyItem ( T_inventoryItemStruct p_item)
T_void StoreRequestSellItem ( T_inventoryItemStruct p_inv)
T_void StoreSetControlCallback ( T_storeCallback  callback)
T_void StoreSetHouseModeOn ( T_void  )
T_void StoreSetUpInventory ( T_word16  x1,
T_word16  y1,
T_word16  x2,
T_word16  y2,
T_word16  gridspacesx,
T_word16  gridspacesy 
)
T_void StoreUIEnd ( T_void  )
T_void StoreUIStart ( T_word32  formNum)
T_void StoreUIUpdate ( T_void  )
E_Boolean StoreWillBuy ( E_equipObjectTypes  type)