Amulets & Armor
v1.02
Open Source Game
Main Page
Modules
Data Structures
Files
File List
Globals
All
Functions
Variables
Typedefs
Enumerations
Enumerator
Macros
_
a
b
c
d
e
f
g
i
k
m
n
o
p
r
s
t
u
v
All
Data Structures
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Macros
Groups
- p -
PACKET_COMMAND_ACK :
CMDQUEUE.H
PACKET_COMMAND_CANNED_SAYING :
CMDQUEUE.H
PACKET_COMMAND_CREATURE_ATTACK :
CMDQUEUE.H
PACKET_COMMAND_CREATURE_DEAD :
CMDQUEUE.H
PACKET_COMMAND_CREATURE_HURT :
CMDQUEUE.H
PACKET_COMMAND_FIREBALL_STOP :
CMDQUEUE.H
PACKET_COMMAND_GAME_REQUEST_JOIN :
CMDQUEUE.H
PACKET_COMMAND_GAME_RESPOND_JOIN :
CMDQUEUE.H
PACKET_COMMAND_GAME_START :
CMDQUEUE.H
PACKET_COMMAND_LOGIN :
CMDQUEUE.H
PACKET_COMMAND_MESSAGE :
CMDQUEUE.H
PACKET_COMMAND_MONSTER_MOVE :
CMDQUEUE.H
PACKET_COMMAND_MOVE_CREATURE :
CMDQUEUE.H
PACKET_COMMAND_OPEN_DOOR :
CMDQUEUE.H
PACKET_COMMAND_PICK_UP :
CMDQUEUE.H
PACKET_COMMAND_PLAYER_ID_SELF :
CMDQUEUE.H
PACKET_COMMAND_REQUEST_PLAYER_ID :
CMDQUEUE.H
PACKET_COMMAND_RETRANSMIT :
CMDQUEUE.H
PACKET_COMMAND_REVERSE_SECTOR :
CMDQUEUE.H
PACKET_COMMAND_SYNC :
CMDQUEUE.H
PACKET_COMMAND_TOWN_UI_MESSAGE :
CMDQUEUE.H
PACKET_COMMAND_TYPE_LOSSFUL :
CMDQUEUE.C
PACKET_COMMAND_TYPE_LOSSLESS :
CMDQUEUE.C
PACKET_COMMAND_UNKNOWN :
CMDQUEUE.H
PACKET_COMMANDCS_CHANGE_PASSWORD :
CMDQUEUE.H
PACKET_COMMANDCS_CHECK_PASSWORD :
CMDQUEUE.H
PACKET_COMMANDCS_CREATE_CHARACTER :
CMDQUEUE.H
PACKET_COMMANDCS_DELETE_CHARACTER :
CMDQUEUE.H
PACKET_COMMANDCS_GOTO_SUCCEEDED :
CMDQUEUE.H
PACKET_COMMANDCS_LOAD_CHARACTER :
CMDQUEUE.H
PACKET_COMMANDCS_PIECEWISE_LIST :
CMDQUEUE.H
PACKET_COMMANDCS_PLAYER_ATTACK :
CMDQUEUE.H
PACKET_COMMANDCS_REQUEST_CHAR_LIST :
CMDQUEUE.H
PACKET_COMMANDCS_REQUEST_ENTER :
CMDQUEUE.H
PACKET_COMMANDCS_REQUEST_SERVER_ID :
CMDQUEUE.H
PACKET_COMMANDCS_REQUEST_TAKE :
CMDQUEUE.H
PACKET_COMMANDCSC_ADD_OBJECT :
CMDQUEUE.H
PACKET_COMMANDCSC_DAMAGE_OBJECT :
CMDQUEUE.H
PACKET_COMMANDCSC_GOTO_PLACE :
CMDQUEUE.H
PACKET_COMMANDCSC_PROJECTILE_CREATE :
CMDQUEUE.H
PACKET_COMMANDCSC_REQUEST_DATA_BLOCK :
CMDQUEUE.H
PACKET_COMMANDCSC_STORE_ADD_ITEM :
CMDQUEUE.H
PACKET_COMMANDCSC_STORE_REMOVE_ITEM :
CMDQUEUE.H
PACKET_COMMANDSC_CHANGE_PASSWORD_STATUS :
CMDQUEUE.H
PACKET_COMMANDSC_CHECK_PASSWORD_STATUS :
CMDQUEUE.H
PACKET_COMMANDSC_CREATE_CHARACTER_STATUS :
CMDQUEUE.H
PACKET_COMMANDSC_DAMAGE :
CMDQUEUE.H
PACKET_COMMANDSC_DELETE_CHARACTER_STATUS :
CMDQUEUE.H
PACKET_COMMANDSC_DESTROY_OBJECT :
CMDQUEUE.H
PACKET_COMMANDSC_LOAD_CHARACTER_STATUS :
CMDQUEUE.H
PACKET_COMMANDSC_OBJECT_POSITION :
CMDQUEUE.H
PACKET_COMMANDSC_PLACE_START :
CMDQUEUE.H
PACKET_COMMANDSC_REQUEST_ENTER_STATUS :
CMDQUEUE.H
PACKET_COMMANDSC_REQUEST_PIECEWISE_LIST :
CMDQUEUE.H
PACKET_COMMANDSC_SERVER_ID :
CMDQUEUE.H
PACKET_COMMANDSC_SPECIAL_EFFECT :
CMDQUEUE.H
PACKET_COMMANDSC_STORE_ADD_RESULT :
CMDQUEUE.H
PACKET_COMMANDSC_STORE_REMOVE_RESULT :
CMDQUEUE.H
PACKET_COMMANDSC_TAKE_REPLY :
CMDQUEUE.H
PLAYER_EFFECT_ACCURACY_MOD :
EFFECT.H
PLAYER_EFFECT_ACID_ATTACK :
EFFECT.H
PLAYER_EFFECT_CONSTITUTION_MOD :
EFFECT.H
PLAYER_EFFECT_DEATH_WARD :
EFFECT.H
PLAYER_EFFECT_DISABLE_PLAYER_EFFECT :
EFFECT.H
PLAYER_EFFECT_ELECTRICITY_ATTACK :
EFFECT.H
PLAYER_EFFECT_ETERNAL_NOURISHMENT :
EFFECT.H
PLAYER_EFFECT_FEATHER_FALL :
EFFECT.H
PLAYER_EFFECT_FIRE_ATTACK :
EFFECT.H
PLAYER_EFFECT_FLY :
EFFECT.H
PLAYER_EFFECT_FOOD_CONSERVATION :
EFFECT.H
PLAYER_EFFECT_GOD_MODE :
EFFECT.H
PLAYER_EFFECT_HEALTH_REGEN_MOD :
EFFECT.H
PLAYER_EFFECT_INVISIBLE :
EFFECT.H
PLAYER_EFFECT_INVULNERABLE :
EFFECT.H
PLAYER_EFFECT_LAVA_WALK :
EFFECT.H
PLAYER_EFFECT_LOW_GRAVITY :
EFFECT.H
PLAYER_EFFECT_MAGIC_MAP :
EFFECT.H
PLAYER_EFFECT_MAGIC_MOD :
EFFECT.H
PLAYER_EFFECT_MANA_DRAIN_ATTACK :
EFFECT.H
PLAYER_EFFECT_MANA_REGEN_MOD :
EFFECT.H
PLAYER_EFFECT_MOD_JUMP_POWER :
EFFECT.H
PLAYER_EFFECT_NIGHT_VISION :
EFFECT.H
PLAYER_EFFECT_NONE :
EFFECT.H
PLAYER_EFFECT_PIERCING_ATTACK :
EFFECT.H
PLAYER_EFFECT_POISON_ATTACK :
EFFECT.H
PLAYER_EFFECT_RESIST_ACID :
EFFECT.H
PLAYER_EFFECT_RESIST_ELECTRICITY :
EFFECT.H
PLAYER_EFFECT_RESIST_FIRE :
EFFECT.H
PLAYER_EFFECT_RESIST_MANA_DRAIN :
EFFECT.H
PLAYER_EFFECT_RESIST_PIERCING :
EFFECT.H
PLAYER_EFFECT_RESIST_POISON :
EFFECT.H
PLAYER_EFFECT_SHIELD :
EFFECT.H
PLAYER_EFFECT_SHOCK_ABSORB :
EFFECT.H
PLAYER_EFFECT_SPEED_MOD :
EFFECT.H
PLAYER_EFFECT_STEALTH_MOD :
EFFECT.H
PLAYER_EFFECT_STICKY_FEET :
EFFECT.H
PLAYER_EFFECT_STRENGTH_MOD :
EFFECT.H
PLAYER_EFFECT_TRANSLUCENT :
EFFECT.H
PLAYER_EFFECT_UNKNOWN :
EFFECT.H
PLAYER_EFFECT_WATER_BREATHING :
EFFECT.H
PLAYER_EFFECT_WATER_CONSERVATION :
EFFECT.H
PLAYER_EFFECT_WATER_WALK :
EFFECT.H
PROMPT_ACTION_CANCEL :
PROMPT.H
PROMPT_ACTION_NO_ACTION :
PROMPT.H
PROMPT_ACTION_OK :
PROMPT.H
Generated on Sun Aug 4 2013 15:35:49 for Amulets & Armor by
1.8.4