Amulets & Armor  v1.02
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Data Fields
_T_playerStats Struct Reference

#include <STATS.H>

Data Fields

T_byte8 ActiveRunes [9]
 
T_byte8 ArmorLevel
 
T_byte8 ArmorValues [EQUIP_NUMBER_OF_LOCATIONS]
 
T_word16 AttackDamage
 
T_word32 AttackSpeed
 
T_sword16 AttributeMods [NUM_ATTRIBUTES]
 
T_byte8 Attributes [NUM_ATTRIBUTES]
 
T_sword16 Bolts [EQUIP_TOTAL_BOLT_TYPES]
 
T_byte8 ClassName [30]
 
T_byte8 ClassTitle [35]
 
T_byte8 ClassType
 
T_word16 ClimbHeight
 
T_sword16 Coins [EQUIP_TOTAL_COIN_TYPES]
 
T_byte8 CompletedAdventure
 
T_word16 CompletedMap
 
T_word16 CurrentQuestNumber
 
T_word32 Experience
 
T_word32 ExpNeeded
 
T_sword16 Food
 
T_byte8 HasNotes [(MAX_NOTES/8)+1]
 
T_sword32 Health
 
T_word16 HeartRate
 
E_Boolean HouseOwned [NUM_HOUSES]
 
T_byte8 Identified [8193]
 
T_word16 JumpPower
 
T_word16 JumpPowerMod
 
T_byte8 Level
 
T_word16 Load
 
T_sword32 Mana
 
T_word16 MaxFallV
 
T_sword16 MaxFood
 
T_sword32 MaxHealth
 
T_word16 MaxLoad
 
T_sword32 MaxMana
 
T_word16 MaxVRunning
 
T_word16 MaxVWalking
 
T_sword16 MaxWater
 
T_byte8 Name [30]
 
T_byte8 Notes [MAX_NOTE_SIZE]
 
T_word16 NumNotes
 
T_byte8 password [MAX_SIZE_PASSWORD]
 
T_pastPlaces pastPlaces
 
E_Boolean playerisalive
 
T_sword16 PoisonLevel
 
T_sword16 RegenHealth
 
T_sword16 RegenMana
 
T_sword16 SavedCoins [EQUIP_TOTAL_COIN_TYPES]
 
T_byte8 SpellSystem
 
T_word16 Tallness
 
T_sword16 Water
 
T_byte8 WeaponBaseDamage
 
T_sbyte8 WeaponBaseSpeed
 

Detailed Description

Player statistics structure AMT - 7/11/95

Field Documentation

T_byte8 ActiveRunes[9]
T_byte8 ArmorLevel
T_word16 AttackDamage
T_word32 AttackSpeed
T_sword16 AttributeMods[NUM_ATTRIBUTES]
T_byte8 Attributes[NUM_ATTRIBUTES]
T_byte8 ClassName[30]
T_byte8 ClassTitle[35]
T_byte8 ClassType
T_word16 ClimbHeight
T_byte8 CompletedAdventure
T_word16 CompletedMap
T_word16 CurrentQuestNumber
T_word32 Experience
T_word32 ExpNeeded
T_sword16 Food
T_byte8 HasNotes[(MAX_NOTES/8)+1]
T_sword32 Health
T_word16 HeartRate
E_Boolean HouseOwned[NUM_HOUSES]
T_byte8 Identified[8193]
T_word16 JumpPower
T_word16 JumpPowerMod
T_byte8 Level
T_word16 Load
T_sword32 Mana
T_word16 MaxFallV
T_sword16 MaxFood
T_sword32 MaxHealth
T_word16 MaxLoad
T_sword32 MaxMana
T_word16 MaxVRunning
T_word16 MaxVWalking
T_sword16 MaxWater
T_byte8 Name[30]
T_word16 NumNotes
T_pastPlaces pastPlaces
E_Boolean playerisalive
T_sword16 PoisonLevel
T_sword16 RegenHealth
T_sword16 RegenMana
T_byte8 SpellSystem
T_word16 Tallness
T_sword16 Water
T_byte8 WeaponBaseDamage
T_sbyte8 WeaponBaseSpeed

The documentation for this struct was generated from the following file: