Amulets & Armor
v1.02
Open Source Game
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#include <SOS.H>
Public Member Functions | |
VOID (cdecl *pfnSampleProcessed)(struct _tag_sos_sample *) | |
VOID (cdecl *pfnSampleDone)(struct _tag_sos_sample *) | |
VOID (cdecl *pfnSampleLoop)(struct _tag_sos_sample *) | |
VOID | ( | cdecl * | pfnSampleProcessed) |
VOID | ( | cdecl * | pfnSampleDone) |
VOID | ( | cdecl * | pfnSampleLoop) |
DWORD hSample |
struct _tag_sos_sample* pLink |
struct _tag_sos_sample* pNext |
PSTR pSample |
PSTR pSampleCurrent |
PSTR pSampleLoop |
DWORD wBitsPerSample |
DWORD wChannels |
DWORD wFlags |
DWORD wFormat |
DWORD wID |
DWORD wLength |
DWORD wLoopCount |
DWORD wLoopEndLength |
DWORD wLoopLength |
DWORD wLoopStage |
DWORD wPanEnd |
DWORD wPanMode |
DWORD wPanPosition |
DWORD wPanSpeed |
DWORD wPanStart |
DWORD wPriority |
DWORD wRate |
DWORD wSystem[16] |
DWORD wTotalBytesProcessed |
DWORD wUser[16] |
DWORD wVolume |