Amulets & Armor  v1.02
Open Source Game
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Data Fields
_tagCAPABILITIES Struct Reference

#include <SOS.H>

Data Fields

W32 fBackground
 
short far * lpDMAList
 
short far * lpIRQList
 
short far * lpPortList
 
short far * lpRateList
 
BYTE szDeviceName [32]
 
W32 wBitsPerSample
 
W32 wChannels
 
W32 wDeviceVersion
 
W32 wFlags
 
W32 wID
 
W32 wMaxRate
 
W32 wMinRate
 
W32 wMixerFlags
 
W32 wMixerOnBoard
 
W32 wTimerID
 

Field Documentation

W32 fBackground
short far* lpDMAList
short far* lpIRQList
short far* lpPortList
short far* lpRateList
BYTE szDeviceName[32]
W32 wBitsPerSample
W32 wChannels
W32 wDeviceVersion
W32 wFlags
W32 wID
W32 wMaxRate
W32 wMinRate
W32 wMixerFlags
W32 wMixerOnBoard
W32 wTimerID

The documentation for this struct was generated from the following file: