|
Amulets & Armor
v1.02
Open Source Game
|
#include <TXTBOX.H>
| T_byte8 backcolor |
| T_byte8 bordercolor1 |
| T_byte8 bordercolor2 |
| T_word32 cursorl |
| T_word16 cursorline |
| T_word16 cursorx |
| T_word16 cursory |
| T_byte8* data |
| T_resource font |
| T_byte8 fontheight |
| T_byte8 hbackcolor |
| T_byte8 hbordercolor1 |
| T_byte8 hbordercolor2 |
| T_byte8 hotkey |
| T_byte8 htextcolor |
| E_Boolean isfull |
| E_Boolean isselected |
| E_TxtboxJustify justify |
| T_word32* linestarts |
| T_word16* linewidths |
| T_word16 lx1 |
| T_word16 lx2 |
| T_word16 ly1 |
| T_word16 ly2 |
| T_word32 maxlength |
| E_TxtboxMode mode |
| E_Boolean numericonly |
| T_graphicID p_graphicID |
| T_buttonID sbdnID |
| T_graphicID sbgrID |
| T_word16 sblength |
| T_word16 sbstart |
| T_buttonID sbupID |
| T_byte8 textcolor |
| T_byte8 textshadow |
| T_word16 totalrows |
| T_TxtboxHandler Txtboxcallback |
| T_word16 windowrows |
| T_word16 windowstartline |
1.8.4