Amulets & Armor
v1.02
Open Source Game
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#include <TXTBOX.H>
T_byte8 backcolor |
T_byte8 bordercolor1 |
T_byte8 bordercolor2 |
T_word32 cursorl |
T_word16 cursorline |
T_word16 cursorx |
T_word16 cursory |
T_byte8* data |
T_resource font |
T_byte8 fontheight |
T_byte8 hbackcolor |
T_byte8 hbordercolor1 |
T_byte8 hbordercolor2 |
T_byte8 hotkey |
T_byte8 htextcolor |
E_Boolean isfull |
E_Boolean isselected |
E_TxtboxJustify justify |
T_word32* linestarts |
T_word16* linewidths |
T_word16 lx1 |
T_word16 lx2 |
T_word16 ly1 |
T_word16 ly2 |
T_word32 maxlength |
E_TxtboxMode mode |
E_Boolean numericonly |
T_graphicID p_graphicID |
T_buttonID sbdnID |
T_graphicID sbgrID |
T_word16 sblength |
T_word16 sbstart |
T_buttonID sbupID |
T_byte8 textcolor |
T_byte8 textshadow |
T_word16 totalrows |
T_TxtboxHandler Txtboxcallback |
T_word16 windowrows |
T_word16 windowstartline |