Amulets & Armor  v1.02
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Data Fields
T_mapDiffSide Struct Reference

#include <MAPDIFF.H>

Data Fields

T_byte8 lowerTexture [TEXTURE_NAME_LEN]
 
T_byte8 mainTexture [TEXTURE_NAME_LEN]
 
T_word16 sideNum
 
T_word16 textureXOffset
 
T_word16 textureYOffset
 
T_byte8 upperTexture [TEXTURE_NAME_LEN]
 

Field Documentation

T_byte8 lowerTexture[TEXTURE_NAME_LEN]
T_byte8 mainTexture[TEXTURE_NAME_LEN]
T_word16 sideNum
T_word16 textureXOffset
T_word16 textureYOffset
T_byte8 upperTexture[TEXTURE_NAME_LEN]

The documentation for this struct was generated from the following file: