|
Amulets & Armor
v1.02
Open Source Game
|
#include <OBJMOVE.H>
| T_word16 Angle |
| T_word16 AreaCeilingSector |
| T_word16 AreaSector |
| T_word16 CenterSector |
| T_word16 climbHeight |
| T_word16 Flags |
| T_sword16 Height |
| T_sword32 highestPoint |
| T_word16 lastSound |
| T_sword32 lowestPoint |
| T_word16 maxVelocity |
| T_word16 numOnSectors |
| T_word16 OnSectors[MAX_OBJECT_SECTORS] |
| T_word16 Radius |
| T_sword32 XV |
| T_sword32 XVExternal |
| T_sword32 YV |
| T_sword32 YVExternal |
| T_sword32 ZV |
| T_sword32 ZVExternal |
1.8.4