Amulets & Armor  v1.02
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Data Fields
T_objMoveStruct Struct Reference

#include <OBJMOVE.H>

Data Fields

T_word16 Angle
 
T_word16 AreaCeilingSector
 
T_word16 AreaSector
 
T_word16 CenterSector
 
T_word16 climbHeight
 
T_word16 Flags
 
T_sword16 Height
 
T_sword32 highestPoint
 
T_word16 lastSound
 
T_sword32 lowestPoint
 
T_word16 maxVelocity
 
T_word16 numOnSectors
 
T_word16 OnSectors [MAX_OBJECT_SECTORS]
 
T_word16 Radius
 
T_sword32 X
 
T_sword32 XV
 
T_sword32 XVExternal
 
T_sword32 Y
 
T_sword32 YV
 
T_sword32 YVExternal
 
T_sword32 Z
 
T_sword32 ZV
 
T_sword32 ZVExternal
 

Field Documentation

T_word16 Angle
T_word16 AreaCeilingSector
T_word16 AreaSector
T_word16 CenterSector
T_word16 climbHeight
T_word16 Flags
T_sword16 Height
T_sword32 highestPoint
T_word16 lastSound
T_sword32 lowestPoint
T_word16 maxVelocity
T_word16 numOnSectors
T_word16 Radius
T_sword32 XVExternal
T_sword32 YVExternal
T_sword32 ZVExternal

The documentation for this struct was generated from the following file: