Amulets & Armor  v1.02
Open Source Game
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Data Fields
T_objectAddPacket Struct Reference

#include <PACKET.H>

Data Fields

T_byte8 command PACK
 
T_word16 objectID PACK
 
T_word16 objectType PACK
 
T_word32PACK
 
T_word32PACK
 
T_word32PACK
 
T_word32 XV PACK
 
T_word32 YV PACK
 
T_word32 ZV PACK
 
T_word16 angle PACK
 
T_word16 bodyParts[MAX_BODY_PARTSPACK
 

Detailed Description

When a client drops an object, it needs to send the following packet to the server, requesting the creation of an object. Also, when the server creates an object, she needs to send this packet to all her clients to tell them what she creates.

Field Documentation

T_byte8 command PACK
T_word16 objectID PACK
T_word16 objectType PACK
T_word32 X PACK
T_word32 Y PACK
T_word32 Z PACK
T_word32 XV PACK
T_word32 YV PACK
T_word32 ZV PACK
T_word16 angle PACK
T_word16 bodyParts [MAX_BODY_PARTS] PACK

The documentation for this struct was generated from the following file: