|
Amulets & Armor
v1.02
Open Source Game
|
#include <IRESOURC.H>
PictureLock locks a picture out of the picture database into memory.
| name | – Name of picture to load |
| res | – Pointer to resource to record where the picture came from. Is used by PictureUnlock. |
| T_word32 fileOffset |
| T_word16 lockCount |
| T_void* ownerDir |
| T_byte8* p_data |
| T_byte8 p_resourceName[14] |
| T_byte8 p_resourceName [14] PACK |
| T_word32 fileOffset PACK |
| T_byte8 resourceType PACK |
| T_byte8 resID[4] |
| T_resourceFile resourceFile |
| T_byte8 resourceType |
| T_word32 size |
1.8.4