Amulets & Armor
v1.02
Open Source Game
|
#include <IRESOURC.H>
PictureLock locks a picture out of the picture database into memory.
name | – Name of picture to load |
res | – Pointer to resource to record where the picture came from. Is used by PictureUnlock. |
T_word32 fileOffset |
T_word16 lockCount |
T_void* ownerDir |
T_byte8* p_data |
T_byte8 p_resourceName[14] |
T_byte8 p_resourceName [14] PACK |
T_word32 fileOffset PACK |
T_byte8 resourceType PACK |
T_byte8 resID[4] |
T_resourceFile resourceFile |
T_byte8 resourceType |
T_word32 size |