Amulets & Armor
v1.02
Open Source Game
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#include <SYNCPACK.H>
T_word16 actionData[4] |
T_playerAction actionType |
T_word16 angle |
T_byte8 deltaTime |
T_syncPacketFieldsAvail fieldsAvailable |
T_word16 nextObjectId |
T_word16 nextObjectIdWhen |
T_word16 playerObjectId |
T_syncPacketStanceAndVis stanceAndVisibility |
T_byte8 syncNumber |