Amulets & Armor  v1.02
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Data Fields
T_syncronizePacket Struct Reference

#include <SYNCPACK.H>

Data Fields

T_word16 actionData [4]
 
T_playerAction actionType
 
T_word16 angle
 
T_byte8 deltaTime
 
T_syncPacketFieldsAvail fieldsAvailable
 
T_word16 nextObjectId
 
T_word16 nextObjectIdWhen
 
T_word16 playerObjectId
 
T_syncPacketStanceAndVis stanceAndVisibility
 
T_byte8 syncNumber
 
T_sword16 x
 
T_sword16 y
 
T_sword16 z
 

Field Documentation

T_word16 actionData[4]
T_playerAction actionType
T_word16 angle
T_byte8 deltaTime
T_syncPacketFieldsAvail fieldsAvailable
T_word16 nextObjectId
T_word16 nextObjectIdWhen
T_word16 playerObjectId
T_syncPacketStanceAndVis stanceAndVisibility
T_byte8 syncNumber

The documentation for this struct was generated from the following file: