|
Amulets & Armor
v1.02
Open Source Game
|
#include <SYNCPACK.H>
| T_word16 actionData[4] |
| T_playerAction actionType |
| T_word16 angle |
| T_byte8 deltaTime |
| T_syncPacketFieldsAvail fieldsAvailable |
| T_word16 nextObjectId |
| T_word16 nextObjectIdWhen |
| T_word16 playerObjectId |
| T_syncPacketStanceAndVis stanceAndVisibility |
| T_byte8 syncNumber |
1.8.4