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Amulets & Armor
v1.02
Open Source Game
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Data Fields | |
| T_byte8 numAngles | PACK |
| T_word16 offsetPicList | PACK |
| T_word16 soundNum | PACK |
| T_word16 soundRadius | PACK |
| T_word16 objectAttributes | PACK |
An object Frame is a part of a stance animation at one moment. A frame can have either 1 or 8 pictures for each angle.
| numAngles | – how many views does this frame have. Only 1 or 8 is allowed. |
| offsetPicList | – Offset in bytes from the beginning of T_objectType structure that this is in to the list of pics (T_objectPic) that make up this frame. |
| T_byte8 numAngles PACK |
| T_word16 offsetPicList PACK |
| T_word16 soundNum PACK |
| T_word16 soundRadius PACK |
| T_word16 objectAttributes PACK |
1.8.4