Amulets & Armor
v1.02
Open Source Game
|
Data Fields | |
T_word16 numStances | PACK |
T_word32 lockCount | PACK |
T_word16 radius | PACK |
T_word16 attributes | PACK |
T_word16 weight | PACK |
T_word16 value | PACK |
T_word32 script | PACK |
T_word16 health | PACK |
T_word16 objMoveAttr | PACK |
T_objectStance stances[1] | PACK |
T_objectType is the description structure for an object used in the game. It describes everything that needs to be know about this object and how it interacts with the world. This is basically the class description for the object, and instances are made from this type.
numStances | – Number of stances that make up this object |
lockCount | – How many times this type of object has been locked into memory. This feature is used to try to keep as much art in memory as possible. |
T_word16 numStances PACK |
T_word32 lockCount PACK |
T_word16 radius PACK |
T_word16 attributes PACK |
T_word16 weight PACK |
T_word16 value PACK |
T_word32 script PACK |
T_word16 health PACK |
T_word16 objMoveAttr PACK |
T_objectStance stances [1] PACK |