Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- i -
- IAddLowerWall()
: 3D_VIEW.C
- IAddMainWall()
: 3D_VIEW.C
- IAddObjectSlice()
: 3D_VIEW.C
- IAddSurroundingSector()
: 3D_COLLI.C
- IAddUpperWall()
: 3D_VIEW.C
- IAddWall()
: 3D_VIEW.C
- IAssignWallAt()
: 3D_IO.C
- ICalculateAllVolumes()
: AREASND.C
- ICalculateVolume()
: AREASND.C
- ICalculateWallMatrix()
: 3D_VIEW.C
- ICheckLineHitsLine()
: 3D_COLLI.C
- ICheckLists
: SOUND.C
- ICheckValidRow()
: 3D_VIEW.C
- ICheckValidRow2()
: 3D_VIEW.C
- IClientHandleMapKeys()
: CLIENT.C
- IClientLoginAck()
: CLIENT.C
, TESTME.C
- ICmdQDiscardPacket()
: CMDQUEUE.C
- ICmdQSendPacket()
: CMDQUEUE.C
- ICmdQUpdateSendForPort()
: CMDQUEUE.C
- ICompareObjectRuns()
: 3D_VIEW.C
- ICOS
: 3D_TRIG.H
- IDebugReportTimeSlots()
: DEBUG.C
- IDetermineDistToLine()
: 3D_VIEW.C
- IDetermineShade()
: 3D_VIEW.C
- IDrawColumn()
: 3D_VIEW.C
- IDrawFloorRun()
: 3D_VIEW.C
- IDrawNode()
: 3D_VIEW.C
- IDrawObjectAndWallRuns()
: 3D_VIEW.C
- IDrawObjectColumn()
: 3D_VIEW.C
- IDrawPixel()
: 3D_VIEW.C
- IDrawRow()
: 3D_VIEW.C
- IDrawRuns()
: 3D_VIEW.C
- IDrawSegment()
: 3D_VIEW.C
- IDrawSSector()
: 3D_VIEW.C
- IDrawTextureColumn()
: 3D_VIEW.C
- IDrawTextureColumnNew()
: 3D_VIEW.C
- IDumpMaxCount()
: DBLLINK.C
- IDumpVertFloor()
: 3D_VIEW.C
- IER
: LL_COMM.C
- IFindGroupLeader()
: AREASND.C
- IFindIntersectX()
: 3D_VIEW.C
- IFindLoudestNotChannelSound()
: AREASND.C
- IFindObject()
: 3D_VIEW.C
- IFindObjects()
: 3D_VIEW.C
- IFindPrevSound()
: AREASND.C
- IFindSectorNum()
: 3D_VIEW.C
, 3D_VIEW.H
- IIR
: LL_COMM.C
- IIsDirty
: INIFILE.C
- IIsFloorAndCeilingOk()
: 3D_COLLI.C
- IIsSegmentGood()
: 3D_VIEW.C
- ILineHitInBlock()
: 3D_COLLI.C
- IMarkClean
: INIFILE.C
- IMarkDirty
: INIFILE.C
- IMarkOffWall()
: 3D_VIEW.C
- IMathPower2Init()
: 3D_TRIG.C
- IMouseGetUpperLeft()
: MOUSEMOD.C
- IMouseInstallCallback()
: MOUSEMOD.C
- IMouseTransfer()
: MOUSEMOD.C
- IMouseUninstallCallback()
: MOUSEMOD.C
- IMoveToXYWithStep()
: 3D_COLLI.C
- INDICATOR_BLUE
: OPTIONS.H
- INDICATOR_GRAY
: OPTIONS.H
- INDICATOR_GREEN
: OPTIONS.H
- INDICATOR_LIGHT
: OPTIONS.H
- INDICATOR_PURPLE
: OPTIONS.H
- INDICATOR_RED
: OPTIONS.H
- INDICATOR_YELLOW
: OPTIONS.H
- INIFILE_BAD
: INIFILE.H
- INIFILE_DEAD_TAG
: INIFILE.C
- INIFILE_TAG
: INIFILE.C
- INIFileClose()
: INIFILE.C
, INIFILE.H
- INIFileGet()
: INIFILE.C
, INIFILE.H
- INIFileGetString()
: INIFILE.C
, INIFILE.H
- INIFileOpen()
: INIFILE.C
, INIFILE.H
- INIFilePut()
: INIFILE.C
, INIFILE.H
- INN_ROOM_COMMONS
: INNUI.H
- INN_ROOM_LARGE
: INNUI.H
- INN_ROOM_SMALL
: INNUI.H
- INN_ROOM_SUITE
: INNUI.H
- INN_ROOM_UNKNOWN
: INNUI.H
- InnUIEnd()
: INNUI.C
, INNUI.H
- InnUIStart()
: INNUI.C
, INNUI.H
- InnUIUpdate()
: INNUI.C
, INNUI.H
- INSERT
: KEYS.H
- INT_ANGLE_0
: VIEW.H
- INT_ANGLE_135
: VIEW.H
- INT_ANGLE_180
: VIEW.H
- INT_ANGLE_225
: VIEW.H
- INT_ANGLE_270
: VIEW.H
- INT_ANGLE_315
: VIEW.H
- INT_ANGLE_45
: VIEW.H
- INT_ANGLE_90
: VIEW.H
- INTERNAL_MAX_OFFSET_X
: OVERHEAD.C
- INTERNAL_MAX_OFFSET_Y
: OVERHEAD.C
- INTERNAL_MAX_SIZE_X
: OVERHEAD.C
- INTERNAL_MAX_SIZE_Y
: OVERHEAD.C
- INTERNAL_OBJECT_TYPE_COPIED_RESOURCE
: OBJTYPE.C
- INVENTORY_BASE_COLOR
: INVENTOR.H
- INVENTORY_GRID_COLOR
: INVENTOR.H
- INVENTORY_GRID_HEIGHT
: INVENTOR.H
- INVENTORY_GRID_WIDTH
: INVENTOR.H
- INVENTORY_HIGHLIGHT_COLOR
: INVENTOR.H
- INVENTORY_OFF_INVENTORY_PAGE
: INVENTOR.H
- INVENTORY_PLAYER
: INVENTOR.H
- INVENTORY_STORE
: INVENTOR.H
- INVENTORY_TEXT_COLOR
: INVENTOR.H
- INVENTORY_UNKNOWN
: INVENTOR.H
- InventoryAddObjectToInventory()
: INVENTOR.C
, INVENTOR.H
- InventoryAutoEquipItemInMouseHand()
: INVENTOR.C
, INVENTOR.H
- InventoryAutoStoreItemInMouseHand()
: INVENTOR.C
, INVENTOR.H
- InventoryAutoTakeObject()
: INVENTOR.H
- InventoryCanTakeItem()
: INVENTOR.C
, INVENTOR.H
- InventoryCanUseItem()
: INVENTOR.H
, INVENTOR.C
- InventoryCanUseItemInReadyHand()
: INVENTOR.C
, INVENTOR.H
- InventoryCheckClassCanUseArmor()
: INVENTOR.C
, INVENTOR.H
- InventoryCheckClassCanUseWeapon()
: INVENTOR.C
, INVENTOR.H
- InventoryCheckItemInInventoryArea()
: INVENTOR.C
, INVENTOR.H
- InventoryCheckItemInMouseHand()
: INVENTOR.C
, INVENTOR.H
- InventoryCheckItemInReadyHand()
: INVENTOR.C
, INVENTOR.H
- InventoryCheckObjectInEquipmentArea()
: INVENTOR.C
, INVENTOR.H
- InventoryCheckObjectInInventoryArea()
: INVENTOR.C
, INVENTOR.H
- InventoryCheckObjectInMouseHand()
: INVENTOR.C
, INVENTOR.H
- InventoryCheckObjectInReadyHand()
: INVENTOR.C
, INVENTOR.H
- InventoryClear()
: INVENTOR.C
, INVENTOR.H
- InventoryClearObjectInMouseHand()
: INVENTOR.C
, INVENTOR.H
- InventoryCloseStoreInventory()
: INVENTOR.C
, INVENTOR.H
- InventoryCreateObjectInHand()
: INVENTOR.C
, INVENTOR.H
- InventoryDebugDump()
: INVENTOR.C
, INVENTOR.H
- InventoryDestroyItemInMouseHand()
: INVENTOR.C
, INVENTOR.H
- InventoryDestroyOn()
: INVENTOR.C
, INVENTOR.H
- InventoryDestroyRandomEquippedItem()
: INVENTOR.C
, INVENTOR.H
- InventoryDestroyRandomStoredItem()
: INVENTOR.C
, INVENTOR.H
- InventoryDestroySpecificItem()
: INVENTOR.C
, INVENTOR.H
- InventoryDoEffect()
: INVENTOR.C
, INVENTOR.H
- InventoryDrawEquipmentWindow()
: INVENTOR.C
, INVENTOR.H
- InventoryDrawInventoryWindow()
: INVENTOR.C
, INVENTOR.H
- InventoryDrawReadyArea()
: INVENTOR.C
, INVENTOR.H
- InventoryEquipmentWindowIsAt()
: INVENTOR.C
, INVENTOR.H
- InventoryFindInventoryItemPage()
: INVENTOR.C
, INVENTOR.H
- InventoryFindInventoryWindow()
: INVENTOR.C
, INVENTOR.H
- InventoryFinish()
: INVENTOR.C
, INVENTOR.H
- InventoryGetArmorType()
: INVENTOR.C
, INVENTOR.H
- InventoryGoThroughAll()
: INVENTOR.C
, INVENTOR.H
- InventoryHasItem()
: INVENTOR.C
, INVENTOR.H
- InventoryIdentifyAll()
: INVENTOR.C
, INVENTOR.H
- InventoryIdentifyReadied()
: INVENTOR.C
, INVENTOR.H
- InventoryInit()
: INVENTOR.C
, INVENTOR.H
- InventoryInventoryWindowIsAt()
: INVENTOR.C
, INVENTOR.H
- InventoryIsUseableByClass()
: INVENTOR.C
, INVENTOR.H
- InventoryMoveInventoryWindowLocation()
: INVENTOR.C
, INVENTOR.H
- InventoryObjectIsInMouseHand()
: INVENTOR.C
, INVENTOR.H
- InventoryObjectIsInReadyHand()
: INVENTOR.C
, INVENTOR.H
- InventoryOpenStoreInventory()
: INVENTOR.C
, INVENTOR.H
- InventoryPlayWeaponAttackSound()
: INVENTOR.C
, INVENTOR.H
- InventoryPlayWeaponHitSound()
: INVENTOR.C
, INVENTOR.H
- InventoryReadItemsList()
: INVENTOR.C
, INVENTOR.H
- InventoryReadyBoxIsAt()
: INVENTOR.C
, INVENTOR.H
- InventoryRemoveEquippedEffects()
: INVENTOR.C
, INVENTOR.H
- InventoryRemoveObjectFromInventory()
: INVENTOR.H
, INVENTOR.C
- InventoryReorder()
: INVENTOR.C
, INVENTOR.H
- InventoryResetUse()
: INVENTOR.H
, INVENTOR.C
- InventoryRestoreEquippedEffects()
: INVENTOR.C
, INVENTOR.H
- InventorySelectLastInventoryPage()
: INVENTOR.C
, INVENTOR.H
- InventorySelectNextInventoryPage()
: INVENTOR.C
, INVENTOR.H
- InventorySetActiveInventory()
: INVENTOR.H
- InventorySetDefaultInventoryForClass()
: INVENTOR.H
, INVENTOR.C
- InventorySetInventoryWindowLocation()
: INVENTOR.H
, INVENTOR.C
- InventorySetMouseHandPointer()
: INVENTOR.H
, INVENTOR.C
- InventorySetObjectInMouseHand()
: INVENTOR.C
, INVENTOR.H
- InventoryShouldDestroyOn()
: INVENTOR.C
, INVENTOR.H
- InventoryTakeItemFromWorld()
: INVENTOR.H
, INVENTOR.C
- InventoryTakeObject()
: INVENTOR.H
, INVENTOR.C
- InventoryThrowObjectIntoWorld()
: INVENTOR.C
, INVENTOR.H
- InventoryTransferItemBetweenInventories()
: INVENTOR.H
, INVENTOR.C
- InventoryTransferToAmmo()
: INVENTOR.H
, INVENTOR.C
- InventoryTransferToEquipment()
: INVENTOR.H
, INVENTOR.C
- InventoryTransferToFinances()
: INVENTOR.C
, INVENTOR.H
- InventoryTransferToInventory()
: INVENTOR.C
, INVENTOR.H
- InventoryTransferToReadyHand()
: INVENTOR.C
, INVENTOR.H
- InventoryUpdatePlayerEquipmentBodyParts()
: INVENTOR.C
, INVENTOR.H
- InventoryUseItem()
: INVENTOR.H
, INVENTOR.C
- InventoryUseItemInReadyHand()
: INVENTOR.C
, INVENTOR.H
- InventoryWeaponIsBow()
: INVENTOR.C
, INVENTOR.H
- InventoryWriteItemsList()
: INVENTOR.C
, INVENTOR.H
- IObjectPartition()
: 3D_VIEW.C
- IObjMoveClipVelocity()
: OBJMOVE.C
- ioClearRead()
: LL_COMM.C
, LL_COMM.H
- ioClearWrite()
: LL_COMM.H
, LL_COMM.C
- ioClosePort()
: LL_COMM.C
, LL_COMM.H
- ioGetBaud()
: LL_COMM.C
, LL_COMM.H
- ioGetControl()
: LL_COMM.H
, LL_COMM.C
- ioGetFIFO()
: LL_COMM.H
- ioGetHandShake()
: LL_COMM.C
, LL_COMM.H
- ioGetMode()
: LL_COMM.H
, LL_COMM.C
- ioGetStatus()
: LL_COMM.H
, LL_COMM.C
- IOnRightOfLine()
: 3D_VIEW.C
, 3D_COLLI.C
- ioOpenPort()
: LL_COMM.C
, LL_COMM.H
- ioReadByte()
: LL_COMM.H
, LL_COMM.C
- ioReadPacket()
: LL_COMM.H
- ioReadStatus()
: LL_COMM.C
, LL_COMM.H
- ioSetBaud()
: LL_COMM.C
, LL_COMM.H
- ioSetControl()
: LL_COMM.H
, LL_COMM.C
- ioSetFIFO()
: LL_COMM.H
- ioSetHandShake()
: LL_COMM.H
, LL_COMM.C
- ioSetMode()
: LL_COMM.H
, LL_COMM.C
- ioWriteByte()
: LL_COMM.H
, LL_COMM.C
- ioWritePacket()
: LL_COMM.H
- ioWriteStatus()
: LL_COMM.C
, LL_COMM.H
- IPlayerStoppedMakingSound()
: PLAYER.C
- IPXClientPoll()
: ipx_client.h
- IPXConnectToServer()
: ipx_client.h
- IPXGetDestinationAddress()
: ipx_client.h
- IPXGetUniqueAddress()
: ipx_client.h
- IPXSendPacket()
: ipx_client.h
- IPXSetDestinationAddress()
: ipx_client.h
- IPXSetDestinationAddressAll()
: ipx_client.h
- IQuickSquareRoot()
: 3D_VIEW.C
- IScheduleInsertSortEvent()
: SCHEDULE.C
- IServerCheckSectorSoundsForObject()
: SERVER.C
- ISetGroupLeaderAndId()
: AREASND.C
- ISetupDistanceTable()
: 3D_VIEW.C
- ISetupViewTable()
: 3D_TRIG.C
- ISortObjectQuick()
: 3D_VIEW.C
- ISortObjects()
: 3D_VIEW.C
- ITickerAtExit()
: TICKER.C
- IUpdateActiveSounds()
: AREASND.C
- IUpdateInactiveSounds()
: AREASND.C
- IUpdateSectorHeights()
: 3D_COLLI.C
- IVMAppendEntry()
: VM.C
- IVMCreate()
: VM.C
- IVMCreateBlockAtEnd()
: VM.C
- IVMFindFreeBlockOfSize()
: VM.C
- IVMFindLowestBlock()
: VM.C
- IVMFree()
: VM.C
- IVMRelease()
: VM.C
- IVMSaveIfDirty()
: VM.C
- IVMSaveIndex()
: VM.C
- IVMShiftBlockDown()
: VM.C
- IVMTruncate()
: VM.C
- IVMUpdate()
: VM.C