Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- c -
- CalculateDistance()
: 3D_VIEW.C
, 3D_VIEW.H
- CalculateDistanceOld2()
: 3D_VIEW.C
- CalculateDistanceOld3()
: 3D_VIEW.C
- CalculateEstimateDistance()
: 3D_VIEW.C
, 3D_VIEW.H
- CANNED_SAYING_LOUDNESS
: PACKET.H
- CANNED_SAYING_LOUDNESS_AND_VOICE
: PACKET.H
- CANNED_SAYING_VOICE
: PACKET.H
- CAP_TICK_RATE
: TESTME.C
- CEXT
: LL_COMM.H
- CHANGE_PASSWORD_STATUS_ABORT
: PACKET.H
- CHANGE_PASSWORD_STATUS_OK
: PACKET.H
- CHANGE_PASSWORD_STATUS_UNKNOWN
: PACKET.H
- CHANGE_PASSWORD_STATUS_WRONG
: PACKET.H
- CHANGED_OBJECT_ADD
: MAPDIFF.H
- CHANGED_OBJECT_DESTROY
: MAPDIFF.H
- CHANGED_OBJECT_POSITION
: MAPDIFF.H
- CHANGED_OBJECT_TYPE
: MAPDIFF.H
- CHANGED_OBJECT_UNKNOWN
: MAPDIFF.H
- CHARACTER_STATUS_DEAD
: STATS.H
- CHARACTER_STATUS_OK
: STATS.H
- CHARACTER_STATUS_TAGGED_FOR_REMOVAL
: STATS.H
- CHARACTER_STATUS_UNAVAILABLE
: STATS.H
- CHARACTER_STATUS_UNDEFINED
: STATS.H
- CHARACTER_STATUS_UNKNOWN
: STATS.H
- CHECK_PASSWORD_STATUS_OK
: PACKET.H
- CHECK_PASSWORD_STATUS_UNKNOWN
: PACKET.H
- CHECK_PASSWORD_STATUS_WRONG
: PACKET.H
- CheckCopyProtection()
: TESTME.C
- CheckLineCanStepThrough()
: 3D_COLLI.C
- CLASS_ARCHER
: STATS.H
- CLASS_CITIZEN
: STATS.H
- CLASS_KNIGHT
: STATS.H
- CLASS_MAGE
: STATS.H
- CLASS_MAGICIAN
: STATS.H
- CLASS_MERCENARY
: STATS.H
- CLASS_PALADIN
: STATS.H
- CLASS_PRIEST
: STATS.H
- CLASS_ROGUE
: STATS.H
- CLASS_SAILOR
: STATS.H
- CLASS_UNKNOWN
: STATS.H
- CLASS_WARLOCK
: STATS.H
- CLEAR_BITS
: LL_COMM.H
- CLEAR_MODE
: LL_COMM.H
- CLEAR_PARITY
: LL_COMM.H
- CLEAR_STOP
: LL_COMM.H
- ClearSampleAsm()
: 3D_VIEW.C
- CLIENT_CONNECT_FLAG_ABORT_COMPLETE
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_ALLOWED_TO_ENTER
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_BUSY_MESSAGE_DONE
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_CONNECTED
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_CONNECTION_ABORTED
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_CORRECT_SERVER_ID
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_EXIT
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_EXIT_MESSAGE_DONE
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_GET_SERVER_ID_TIMEOUT
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_INCORRECT_SERVER_ID
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_INCORRECT_SERVER_ID_DONE
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_LINE_BUSY
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_LOGIN_ACCEPTED
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_LOGOUT_AND_HANGUP_DONE
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_NO_CONNECT_MESSAGE_DONE
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_NO_SERVER_ID_DONE
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_NOT_ACK_LOGIN_DONE
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_NOT_ALLOWED_TO_ENTER
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_SERVER_SELECTED
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_TIMEOUT
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_TIMEOUT_LOGIN
: SMCONNEC.H
- CLIENT_CONNECT_FLAG_UNKNOWN
: SMCONNEC.H
- CLIENT_CONNECT_INITIAL_STATE
: SMCONNEC.H
- CLIENT_CONNECT_STATE_ABORT_CONNECTION
: SMCONNEC.H
- CLIENT_CONNECT_STATE_BUSY_MESSAGE
: SMCONNEC.H
- CLIENT_CONNECT_STATE_CONNECT_TO_SERVER
: SMCONNEC.H
- CLIENT_CONNECT_STATE_DISPLAY_EXIT_MESSAGE
: SMCONNEC.H
- CLIENT_CONNECT_STATE_EXIT
: SMCONNEC.H
- CLIENT_CONNECT_STATE_GET_SERVER_ID
: SMCONNEC.H
- CLIENT_CONNECT_STATE_GOTO_START
: SMCONNEC.H
- CLIENT_CONNECT_STATE_INCORRECT_SERVER_ID
: SMCONNEC.H
- CLIENT_CONNECT_STATE_LOGOUT_AND_HANGUP
: SMCONNEC.H
- CLIENT_CONNECT_STATE_NO_CONNECT_MESSAGE
: SMCONNEC.H
- CLIENT_CONNECT_STATE_NO_SERVER_ID
: SMCONNEC.H
- CLIENT_CONNECT_STATE_READY
: SMCONNEC.H
- CLIENT_CONNECT_STATE_SELECT_SERVER
: SMCONNEC.H
- CLIENT_CONNECT_STATE_SEND_LOGIN_AND_WAIT
: SMCONNEC.H
- CLIENT_CONNECT_STATE_SERVER_NOT_ACK_LOGIN
: SMCONNEC.H
- CLIENT_CONNECT_STATE_UNKNOWN
: SMCONNEC.H
- CLIENT_CONNECTION_TYPE_DIRECT_IPX
: CLIENT.H
- CLIENT_CONNECTION_TYPE_MODEM_ANSWER
: CLIENT.H
- CLIENT_CONNECTION_TYPE_MODEM_CALL
: CLIENT.H
- CLIENT_CONNECTION_TYPE_MODEM_TO_SERVER
: CLIENT.H
- CLIENT_CONNECTION_TYPE_SINGLE
: CLIENT.H
- CLIENT_CONNECTION_TYPE_UNKNOWN
: CLIENT.H
- CLIENT_DIAL_RESULT_ABORTED
: CLIENT.H
- CLIENT_DIAL_RESULT_BUSY
: CLIENT.H
- CLIENT_DIAL_RESULT_CONNECTED
: CLIENT.H
- CLIENT_DIAL_RESULT_TIMEOUT
: CLIENT.H
- CLIENT_DIAL_RESULT_UNKNOWN
: CLIENT.H
- CLIENT_MODE_GAME
: CLIENT.H
- CLIENT_MODE_HARD_CODED_FORM
: CLIENT.H
- CLIENT_MODE_SCRIPT_FORM
: CLIENT.H
- CLIENT_MODE_UNKNOWN
: CLIENT.H
- CLIENT_NUM_TALK_MODES
: CLIENT.C
- CLIENT_SAVE_CHAR_STATUS_ATTEMPTING
: CLIENT.H
- CLIENT_SAVE_CHAR_STATUS_ERROR
: CLIENT.H
- CLIENT_SAVE_CHAR_STATUS_OK
: CLIENT.H
- CLIENT_SAVE_CHAR_STATUS_UNKNOWN
: CLIENT.H
- ClientAttack()
: CLIENT.C
, CLIENT.H
- ClientAttackSent()
: CLIENT.C
, CLIENT.H
- ClientCheckMouse()
: CLIENT.H
- ClientCheckScrolling()
: CLIENT.C
- ClientCreateGlobalAreaSound()
: CLIENT.C
, CLIENT.H
- ClientCreateProjectile()
: CLIENT.C
, CLIENT.H
- ClientDialIn()
: CLIENT.C
, CLIENT.H
- ClientDied()
: CLIENT.C
, CLIENT.H
- ClientDoSteal()
: CLIENT.C
, CLIENT.H
- ClientDropInventoryItem()
: CLIENT.C
- ClientFinish()
: CLIENT.C
, CLIENT.H
- ClientForceGotoPlace()
: CLIENT.H
, CLIENT.C
- ClientGetChangePasswordStatus()
: CLIENT.C
, CLIENT.H
- ClientGetCheckPasswordStatus()
: CLIENT.C
, CLIENT.H
- ClientGetConnectionType()
: CLIENT.C
, CLIENT.H
- ClientGetCreateCharacterStatus()
: CLIENT.C
, CLIENT.H
- ClientGetCurrentPlace()
: CLIENT.C
, CLIENT.H
- ClientGetCurrentServerID()
: CLIENT.C
, CLIENT.H
- ClientGetCurrentStartLocation()
: CLIENT.C
, CLIENT.H
- ClientGetDeleteCharacterStatus()
: CLIENT.C
, CLIENT.H
- ClientGetDelta()
: CLIENT.C
- ClientGetLoadCharacterStatus()
: CLIENT.C
, CLIENT.H
- ClientGetLoginId()
: CLIENT.C
, CLIENT.H
- ClientGetMode()
: CLIENT.C
, CLIENT.H
- ClientGetSaveCharStatus()
: CLIENT.C
, CLIENT.H
- ClientGetServerEnterStatus()
: CLIENT.C
, CLIENT.H
- ClientGetSpeechLoudness()
: CLIENT.H
- ClientGetTalkDistance()
: CLIENT.H
- ClientGotoForm()
: CLIENT.C
- ClientGotoPlace()
: CLIENT.C
, CLIENT.H
- ClientHandleKeyboard()
: CLIENT.C
, CLIENT.H
- ClientHandleOverlay()
: CLIENT.C
- ClientHasGrabbedObject()
: CLIENT.H
- ClientInit()
: CLIENT.C
, CLIENT.H
- ClientInitMouseAndColor()
: CLIENT.C
, CLIENT.H
- ClientIsActive()
: CLIENT.C
, CLIENT.H
- ClientIsAttemptingLogout()
: CLIENT.C
, CLIENT.H
- ClientIsDead()
: CLIENT.C
, CLIENT.H
- ClientIsGod()
: CLIENT.C
, CLIENT.H
- ClientIsInGame()
: CLIENT.C
, CLIENT.H
- ClientIsInit()
: CLIENT.C
, CLIENT.H
- ClientIsInView()
: CLIENT.C
, CLIENT.H
- ClientIsLogin()
: CLIENT.C
, CLIENT.H
- ClientIsPaused()
: CLIENT.C
, CLIENT.H
- ClientIsServerBased()
: CLIENT.H
- ClientLogin()
: CLIENT.C
, CLIENT.H
- ClientLogoff()
: CLIENT.C
, CLIENT.H
- ClientLogoffFinish()
: CLIENT.C
- ClientMain()
: CLIENT.H
- ClientMakeObjectGoSplat()
: CLIENT.C
, CLIENT.H
- ClientObjectShootObject()
: CLIENT.C
, CLIENT.H
- ClientReceiveChangePasswordStatusPacket()
: CLI_RECV.C
, CLI_RECV.H
- ClientReceiveCheckPasswordStatusPacket()
: CLI_RECV.C
, CLI_RECV.H
- ClientReceiveCreateCharStatusPacket()
: CLI_RECV.C
, CLI_RECV.H
- ClientReceiveDeleteCharStatusPacket()
: CLI_RECV.C
, CLI_RECV.H
- ClientReceiveGameRequestJoinPacket()
: CLI_RECV.C
, CLI_RECV.H
- ClientReceiveGameRespondJoinPacket()
: CLI_RECV.C
, CLI_RECV.H
- ClientReceiveGameStartPacket()
: CLI_RECV.C
, CLI_RECV.H
- ClientReceiveGotoPlacePacket()
: CLI_RECV.C
, CLI_RECV.H
- ClientReceiveLoadCharStatusPacket()
: CLI_RECV.C
, CLI_RECV.H
- ClientReceiveMessagePacket()
: CLI_RECV.C
, CLI_RECV.H
- ClientReceivePlaceStartPacket()
: CLI_RECV.C
, CLI_RECV.H
- ClientReceivePlayerIDSelf()
: CLI_RECV.C
, CLI_RECV.H
- ClientReceivePlayerLogoffPacket()
: CLI_RECV.C
, CLI_RECV.H
- ClientReceiveRequestEnterStatusPacket()
: CLI_RECV.C
, CLI_RECV.H
- ClientReceiveRequestPiecewiseListPacket()
: CLI_RECV.C
, CLI_RECV.H
- ClientReceiveRequestPlayerIDPacket()
: CLI_RECV.C
, CLI_RECV.H
- ClientReceiveServerIDPacket()
: CLI_RECV.C
, CLI_RECV.H
- ClientReceiveSyncPacket()
: CLI_RECV.C
, CLI_RECV.H
- ClientReceiveTownUIMessagePacket()
: CLI_RECV.C
, CLI_RECV.H
- ClientRequestDataBlock()
: CLI_SEND.H
- ClientRequestRetransmit()
: CLI_SEND.C
, CLI_SEND.H
- ClientRequestTake()
: CLI_SEND.C
, CLI_SEND.H
- ClientResetPauseGame()
: CLIENT.C
, CLIENT.H
- ClientSendChangePassword()
: CLI_SEND.C
, CLI_SEND.H
- ClientSendCheckPassword()
: CLI_SEND.C
, CLI_SEND.H
- ClientSendCreateCharacter()
: CLI_SEND.C
, CLI_SEND.H
- ClientSendDeleteCharacter()
: CLI_SEND.C
, CLI_SEND.H
- ClientSendGameStartPacket()
: CLI_SEND.C
, CLI_SEND.H
- ClientSendGotoSucceeded()
: CLI_SEND.C
, CLI_SEND.H
- ClientSendLoadCharacter()
: CLI_SEND.H
, CLI_SEND.C
- ClientSendMessage()
: CLI_SEND.C
, CLI_SEND.H
- ClientSendPlayerIDSelf()
: CLI_SEND.C
, CLI_SEND.H
- ClientSendRequestCharacterList()
: CLI_SEND.H
- ClientSendRequestCharacterListing()
: CLI_SEND.C
, CLI_SEND.H
- ClientSendRequestEnterPacket()
: CLI_SEND.C
, CLI_SEND.H
- ClientSendRequestJoin()
: CLI_SEND.C
, CLI_SEND.H
- ClientSendRequestPlayerID()
: CLI_SEND.C
, CLI_SEND.H
- ClientSendRequestServerIDPacket()
: CLI_SEND.C
, CLI_SEND.H
- ClientSendRespondToJoinPacket()
: CLI_SEND.C
, CLI_SEND.H
- ClientSendTownUIAddMessage()
: CLI_SEND.C
, CLI_SEND.H
- ClientSentAction()
: CLIENT.H
- ClientSetActive()
: CLIENT.C
, CLIENT.H
- ClientSetAdventureNumber()
: CLIENT.C
, CLIENT.H
- ClientSetChangePasswordStatus()
: CLIENT.C
, CLIENT.H
- ClientSetCheckPasswordStatus()
: CLIENT.C
, CLIENT.H
- ClientSetClientSyncStatus()
: CLIENT.C
, CLIENT.H
- ClientSetConnectionType()
: CLIENT.C
, CLIENT.H
- ClientSetCreateCharacterStatus()
: CLIENT.C
, CLIENT.H
- ClientSetCurrentPlace()
: CLIENT.C
, CLIENT.H
- ClientSetCurrentServerID()
: CLIENT.C
, CLIENT.H
- ClientSetCurrentStartLocation()
: CLIENT.C
, CLIENT.H
- ClientSetDeadState
: CLIENT.C
- ClientSetDeleteCharacterStatus()
: CLIENT.C
, CLIENT.H
- ClientSetInactive()
: CLIENT.C
, CLIENT.H
- ClientSetLoadCharacterStatus()
: CLIENT.C
, CLIENT.H
- ClientSetLoginId()
: CLIENT.C
, CLIENT.H
- ClientSetMode()
: CLIENT.C
, CLIENT.H
- ClientSetNextPlace()
: CLIENT.C
, CLIENT.H
- ClientSetSaveCharStatus()
: CLIENT.C
, CLIENT.H
- ClientSetServerEnterStatus()
: CLIENT.C
, CLIENT.H
- ClientShootFireball()
: CLIENT.C
- ClientShootFireballAck()
: CLIENT.C
- ClientStartPlayer()
: CLIENT.C
, CLIENT.H
- ClientSyncEnsureSend()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncFinish()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncGetGameGroupID()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncGetLastGoodMove()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncGetNumberPlayers()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncInit()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncInitPlayersHere()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncPacketEvaluate()
: CSYNCPCK.C
- ClientSyncPacketProcess()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncReceiveRetransmitPacket()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncReset()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncSendActionAbortLevel()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncSendActionActivateForward()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncSendActionAreaSound()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncSendActionChangeSelf()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncSendActionDropAt()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncSendActionLeaveLevel()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncSendActionMeleeAttack()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncSendActionMissileAttack()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncSendActionPauseGameToggle()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncSendActionPickLock()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncSendActionPickUpItem()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncSendActionSteal()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncSendActionStolen()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncSendActionThrowItem()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncSendGotoPlace()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncSendIdSelf()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncSetGameGroupID()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncSetNumberPlayers()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientSyncUpdate()
: CSYNCPCK.C
, CSYNCPCK.H
- ClientTakeDamage()
: CLIENT.C
, CLIENT.H
- ClientThrowObject()
: CLIENT.C
, CLIENT.H
- ClientTogglePause()
: CLIENT.C
, CLIENT.H
- ClientUpdate()
: CLIENT.C
, CLIENT.H
- ClientUpdateHealth()
: CLIENT.C
- CmdQClearAllPorts()
: CMDQUEUE.C
, CMDQUEUE.H
- CmdQClearPort()
: CMDQUEUE.H
- CmdQDisableClientPacket()
: CMDQUEUE.H
- CmdQFinish()
: CMDQUEUE.C
, CMDQUEUE.H
- CmdQForcedReceive()
: CMDQUEUE.C
, CMDQUEUE.H
- CmdQGetActivePortNum()
: CMDQUEUE.C
, CMDQUEUE.H
- CmdQInitialize()
: CMDQUEUE.C
, CMDQUEUE.H
- CmdQRegisterClientCallbacks()
: CMDQUEUE.C
, CMDQUEUE.H
- CmdQSendLongPacket()
: CMDQUEUE.C
, CMDQUEUE.H
- CmdQSendPacket()
: CMDQUEUE.C
, CMDQUEUE.H
- CmdQSendShortPacket()
: CMDQUEUE.C
, CMDQUEUE.H
- CmdQSetActivePortNum()
: CMDQUEUE.C
, CMDQUEUE.H
- CmdQUpdateAllReceives()
: CMDQUEUE.C
, CMDQUEUE.H
- CmdQUpdateAllSends()
: CMDQUEUE.C
, CMDQUEUE.H
- COIN_TYPE_COPPER
: EQUIP.H
- COIN_TYPE_FIVE
: EQUIP.H
- COIN_TYPE_GOLD
: EQUIP.H
- COIN_TYPE_PLATINUM
: EQUIP.H
- COIN_TYPE_SILVER
: EQUIP.H
- COIN_TYPE_UNKNOWN
: EQUIP.H
- Collide3dCheckLineOfSight()
: 3D_COLLI.C
, 3D_COLLI.H
- Collide3dCheckLineOfSightWithZ()
: 3D_COLLI.C
- Collide3dCheckSegmentHitBox()
: 3D_COLLI.C
, 3D_COLLI.H
- Collide3dCheckSegmentHitsSegment()
: 3D_COLLI.C
, 3D_COLLI.H
- Collide3dFindWallList()
: 3D_COLLI.H
, 3D_COLLI.C
- Collide3dGetSectorsInBox()
: 3D_COLLI.C
, 3D_COLLI.H
- Collide3dGetWallsInBox()
: 3D_COLLI.H
, 3D_COLLI.C
- Collide3dMoveToXYZ()
: 3D_COLLI.C
, 3D_COLLI.H
- Collide3dObjectToObjectCheckLineOfSight()
: 3D_COLLI.C
, 3D_COLLI.H
- Collide3dObjectToXYCheckLineOfSight()
: 3D_COLLI.C
, 3D_COLLI.H
- Collide3dObjectToXYCheckLineOfSightWithZ()
: 3D_COLLI.H
, 3D_COLLI.C
- Collide3dPointOnRight()
: 3D_COLLI.C
, 3D_COLLI.H
- Collide3dSetWallDefinition()
: 3D_COLLI.H
, 3D_COLLI.C
- Collide3dUpdateLineOfSightLast()
: 3D_COLLI.C
, 3D_COLLI.H
- COLLIDE_3D_MAX_LINES_FOR_SECTORS
: 3D_COLLI.C
- COLOR_BLACK
: GRAPHICS.H
- COLOR_BLUE
: GRAPHICS.H
- COLOR_CLEAR
: GRAPHICS.H
- COLOR_DARK_GRAY
: GRAPHICS.H
- COLOR_GREEN
: GRAPHICS.H
- COLOR_LIGHT_BLUE
: GRAPHICS.H
- COLOR_LIGHT_GRAY
: GRAPHICS.H
- COLOR_LIGHT_GREEN
: GRAPHICS.H
- COLOR_WHITE
: GRAPHICS.H
- COLOR_YELLOW
: GRAPHICS.H
- ColorAddFilt()
: COLOR.C
, COLOR.H
- ColorAddGlobal()
: COLOR.C
, COLOR.H
- ColorChangeFastAsm()
: GRAPHICS.C
- ColorFadeTo()
: COLOR.H
, COLOR.C
- ColorGammaAdjust()
: COLOR.C
, COLOR.H
- ColorGetBlue()
: COLOR.C
, COLOR.H
- ColorGetGreen()
: COLOR.C
, COLOR.H
- ColorGetRed()
: COLOR.H
, COLOR.C
- ColorGlowUpdate()
: COLOR.C
, COLOR.H
- ColorInit()
: COLOR.H
, COLOR.C
- COLORIZE_TABLE_ADAMINIUM
: COLORIZE.H
- COLORIZE_TABLE_BRONZE
: COLORIZE.H
- COLORIZE_TABLE_HARDEN_STEEL
: COLORIZE.H
- COLORIZE_TABLE_IRON
: COLORIZE.H
- COLORIZE_TABLE_MITHRIL
: COLORIZE.H
- COLORIZE_TABLE_NO_ARMOR
: COLORIZE.H
- COLORIZE_TABLE_NONE
: COLORIZE.H
- COLORIZE_TABLE_OBSIDIAN
: COLORIZE.H
- COLORIZE_TABLE_ORANGE_TO_RED
: COLORIZE.H
- COLORIZE_TABLE_PYRINIUM
: COLORIZE.H
- COLORIZE_TABLE_RED_TO_PURPLE
: COLORIZE.H
- COLORIZE_TABLE_RUSTY
: COLORIZE.H
- COLORIZE_TABLE_SILVER
: COLORIZE.H
- COLORIZE_TABLE_STEEL
: COLORIZE.H
- COLORIZE_TABLE_WOOD
: COLORIZE.H
- ColorizeFinish()
: COLORIZE.C
, COLORIZE.H
- ColorizeGetTable()
: COLORIZE.C
, COLORIZE.H
- ColorizeInitialize()
: COLORIZE.C
, COLORIZE.H
- ColorizeMemAsm()
: COLORIZE.C
- ColorizeMemory()
: COLORIZE.C
, COLORIZE.H
- ColorResetFilt()
: COLOR.C
, COLOR.H
- ColorRestore()
: COLOR.H
, COLOR.C
- ColorSetColor()
: COLOR.C
, COLOR.H
- ColorSetFilt()
: COLOR.H
, COLOR.C
- ColorSetGlobal()
: COLOR.C
, COLOR.H
- ColorStoreDefaultPalette()
: COLOR.H
, COLOR.C
- ColorUpdate()
: COLOR.C
, COLOR.H
- COM_BIT_LENGTH_5
: COMIO.H
- COM_BIT_LENGTH_6
: COMIO.H
- COM_BIT_LENGTH_7
: COMIO.H
- COM_BIT_LENGTH_8
: COMIO.H
- COM_BIT_LENGTH_UNKNOWN
: COMIO.H
- COM_BUFFER_SIZE
: COMIO.H
- COM_END_LIST
: COMIO.C
- COM_ERROR_DATA_MASK
: COMIO.H
- COM_ERROR_EMPTY_BUFFER
: COMIO.H
- COM_ERROR_FULL_BUFFER
: COMIO.H
- COM_ERROR_MASK
: COMIO.H
- COM_ERROR_NO_ERROR
: COMIO.H
- COM_ERROR_NO_PORT
: COMIO.H
- COM_MAX_PORTS
: COMIO.H
- COM_NUMBER_INTERRUPTS
: COMIO.H
- COM_PARITY_EVEN
: COMIO.H
- COM_PARITY_MARK
: COMIO.H
- COM_PARITY_NONE
: COMIO.H
- COM_PARITY_ODD
: COMIO.H
- COM_PARITY_SPACE
: COMIO.H
- COM_PARITY_UNKNOWN
: COMIO.H
- COM_PORT_FLAGS_ENABLED
: COMIO.C
- COM_PORT_IN_USE
: COMIO.C
- COM_PORT_TYPE_16550
: COMIO.H
- COM_PORT_TYPE_8250
: COMIO.H
- COM_PORT_TYPE_UNKNOWN
: COMIO.H
- COM_REG_BAUD_DIV_HIGH_BYTE
: COMIO.C
- COM_REG_BAUD_DIV_LOW_BYTE
: COMIO.C
- COM_REG_INTERRUPT_ENABLE
: COMIO.C
- COM_REG_INTERRUPT_ID
: COMIO.C
- COM_REG_LINE_CONTROL
: COMIO.C
- COM_REG_LINE_STATUS
: COMIO.C
- COM_REG_MODEM_CONTROL
: COMIO.C
- COM_REG_MODEM_STATUS
: COMIO.C
- COM_REG_RECEIVE
: COMIO.C
- COM_REG_TRANSMIT
: COMIO.C
- COM_STOP_BIT_1
: COMIO.H
- COM_STOP_BIT_1_POINT_5
: COMIO.H
- COM_STOP_BIT_UNKNOWN
: COMIO.H
- COMIO_CheckCarrier()
: COMIO.C
, COMIO.H
- COMIO_ClearReceiveBuffer()
: COMIO.H
, COMIO.C
- COMIO_ClearSendBuffer()
: COMIO.C
, COMIO.H
- COMIO_Close()
: COMIO.H
, COMIO.C
- COMIO_DisablePort()
: COMIO.C
, COMIO.H
- COMIO_EnablePort()
: COMIO.C
, COMIO.H
- COMIO_ForceSendByte()
: COMIO.H
- COMIO_GetEnableStatus()
: COMIO.C
, COMIO.H
- COMIO_GetReceiveCount()
: COMIO.H
, COMIO.C
- COMIO_GetSendCount()
: COMIO.C
, COMIO.H
- COMIO_Initialize()
: COMIO.H
, COMIO.C
- COMIO_Open()
: COMIO.C
, COMIO.H
- COMIO_ReceiveByte()
: COMIO.C
, COMIO.H
- COMIO_ReceiveData()
: COMIO.H
, COMIO.C
- COMIO_SendByte()
: COMIO.H
, COMIO.C
- COMIO_SendData()
: COMIO.C
, COMIO.H
- COMIO_SetBaudRate()
: COMIO.H
, COMIO.C
- COMIO_SetControl()
: COMIO.C
, COMIO.H
- COMIO_SetTypePort()
: COMIO.H
, COMIO.C
- COMM
: LL_COMM.H
- COMM_PORT_BAD
: COMM.H
- COMM_SUB_TYPE_ANSWER
: COMM.H
- COMM_SUB_TYPE_DIAL
: COMM.H
- COMM_SUB_TYPE_DIRECT_MASTER
: COMM.H
- COMM_SUB_TYPE_DIRECT_SLAVE
: COMM.H
- COMM_SUB_TYPE_UNKNOWN
: COMM.H
- COMM_TYPE_IRQ_MODEM
: COMM.H
- COMM_TYPE_NULL_MODEM
: COMM.H
- COMM_TYPE_SELF
: COMM.H
- COMM_TYPE_SELF_CLIENT
: COMM.H
- COMM_TYPE_STANDARD_MODEM
: COMM.H
- COMM_TYPE_UNKNOWN
: COMM.H
- CommCheckClientAndServerExist()
: COMM.H
, COMM.C
- CommClearPort()
: COMM.C
, COMM.H
- CommCloseAll()
: COMM.H
, COMM.C
- CommClosePort()
: COMM.C
, COMM.H
- CommConvertBaudTo32()
: COMM.H
, COMM.C
- CommGetBaudRate()
: COMM.H
, COMM.C
- CommGetLinkSubType()
: COMM.H
, COMM.C
- CommGetNumberPorts()
: COMM.H
, COMM.C
- CommGetPortType()
: COMM.H
, COMM.C
- CommGetReadBufferLength()
: COMM.C
, COMM.H
- CommGetSendBufferLength()
: COMM.H
, COMM.C
- CommIsServer()
: COMM.H
, COMM.C
- CommOpenPort()
: COMM.H
, COMM.C
- CommReadByte()
: COMM.C
, COMM.H
- CommReadConfigFile()
: COMM.H
, COMM.C
- CommReadData()
: COMM.H
, COMM.C
- CommRewindScan()
: COMM.H
, COMM.C
- CommScanByte()
: COMM.C
, COMM.H
- CommScanData()
: COMM.H
, COMM.C
- CommSendByte()
: COMM.C
, COMM.H
- CommSendData()
: COMM.H
, COMM.C
- CommSetActivePort()
: COMM.H
, COMM.C
- CommSetActivePortN()
: COMM.H
, COMM.C
- CommTest()
: COMMTEST.C
- CommTestOld()
: COMMTEST.C
- CompareGameGroupIDs
: OPTIONS.H
- COMPILE_OPTION_ALLOW_GOD_MODE
: OPTIONS.H
- COMPILE_OPTION_CLASSIC_VERSION
: OPTIONS.H
- COMPILE_OPTION_DIRECT_TALK_IS_DOS32
: OPTIONS.H
- COMPILE_OPTION_DONT_CHECK_SYNC_OBJECT_IDS
: OPTIONS.H
- COMWIN_SAMPLE_SET_CITIZEN
: COMWIN.H
- COMWIN_SAMPLE_SET_FIGHTER
: COMWIN.H
- COMWIN_SAMPLE_SET_ROGUE
: COMWIN.H
- COMWIN_SAMPLE_SET_UNKNOWN
: COMWIN.H
- COMWIN_SAMPLE_SET_WIZARD
: COMWIN.H
- ComWinCloseCommunicatePage()
: COMWIN.H
- ComwinCloseCommunicatePage()
: COMWIN.C
, COMWIN.H
- ComwinDisplayCommunicatePage()
: COMWIN.C
, COMWIN.H
- ComwinInitCommunicatePage()
: COMWIN.C
, COMWIN.H
- ComwinIsOpen()
: COMWIN.C
, COMWIN.H
- ComwinSay()
: COMWIN.H
, COMWIN.C
- ComwinSayNth()
: COMWIN.C
, COMWIN.H
- ConfigClose()
: CONFIG.C
, CONFIG.H
- ConfigGetBobOffFlag()
: CONFIG.H
, CONFIG.C
- ConfigGetCDROMDrive()
: CONFIG.H
, CONFIG.C
- ConfigGetINIFile()
: CONFIG.H
, CONFIG.C
- ConfigGetInvertMouseY()
: CONFIG.C
, CONFIG.H
- ConfigGetMusicType()
: CONFIG.C
, CONFIG.H
- ConfigLoad()
: CONFIG.H
, CONFIG.C
- ConfigOpen()
: CONFIG.H
, CONFIG.C
- ConfigReadOptions()
: CONFIG.C
, CONFIG.H
- ConnMainUI()
: CONNUI.C
, CONNUI.H
- ConnMainUIControl()
: CONNUI.H
, CONNUI.C
- ConnMainUIEnd()
: CONNUI.C
, CONNUI.H
- ConnMainUIInit()
: CONNUI.H
, CONNUI.C
- ConnMainUIStart()
: CONNUI.C
, CONNUI.H
- ConnMainUIUpdate()
: CONNUI.C
, CONNUI.H
- CONNUI_CONNECT_BUTTON
: CONNUI.C
- CONNUI_DIAL_TEXT
: CONNUI.C
- CONNUI_EXIT_BUTTON
: CONNUI.C
- CONNUI_INIT_TEXT
: CONNUI.C
- CONNUI_SELECTION_BOX
: CONNUI.C
- CONNUI_SERVER_NAME_TEXT
: CONNUI.C
- CONTROL_MOUSE_MODE_LOOK
: CONTROL.H
- CONTROL_MOUSE_MODE_MOVE
: CONTROL.H
- CONTROL_MOUSE_MODE_NORMAL
: CONTROL.H
- CONTROL_MOUSE_MODE_UNKNOWN
: CONTROL.H
- CONTROL_MOUSE_POINTER_DEFAULT
: CONTROL.H
- CONTROL_MOUSE_POINTER_LOOK
: CONTROL.H
- CONTROL_MOUSE_POINTER_MOVE_E
: CONTROL.H
- CONTROL_MOUSE_POINTER_MOVE_N
: CONTROL.H
- CONTROL_MOUSE_POINTER_MOVE_NE
: CONTROL.H
- CONTROL_MOUSE_POINTER_MOVE_NW
: CONTROL.H
- CONTROL_MOUSE_POINTER_MOVE_S
: CONTROL.H
- CONTROL_MOUSE_POINTER_MOVE_SE
: CONTROL.H
- CONTROL_MOUSE_POINTER_MOVE_SW
: CONTROL.H
- CONTROL_MOUSE_POINTER_MOVE_W
: CONTROL.H
- CONTROL_MOUSE_POINTER_NOLOOK
: CONTROL.H
- CONTROL_MOUSE_POINTER_UNKNOWN
: CONTROL.H
- ControlColorizeLookString()
: CONTROL.H
, CONTROL.C
- ControlDisplayControlPage()
: CONTROL.H
, CONTROL.C
- ControlFinish()
: CONTROL.C
, CONTROL.H
- ControlGetLookAngle()
: CONTROL.C
, CONTROL.H
- ControlGetLookOffset()
: CONTROL.C
, CONTROL.H
- ControlInitForGamePlay()
: CONTROL.C
, CONTROL.H
- ControlInitForJustUI()
: CONTROL.H
, CONTROL.C
- ControlPointerReset()
: CONTROL.C
, CONTROL.H
- ControlSetDefaultPointer()
: CONTROL.C
, CONTROL.H
- ControlSetObjectPointer()
: CONTROL.C
, CONTROL.H
- COS
: 3D_TRIG.H
- CREATE_CHARACTER_STATUS_ERROR
: PACKET.H
- CREATE_CHARACTER_STATUS_OK
: PACKET.H
- CREATE_CHARACTER_STATUS_UNKNOWN
: PACKET.H
- CREATURE_DIP_AMOUNT_ABOVE_FLOOR
: CRELOGIC.C
- CreatureAttachToObject()
: CRELOGIC.C
, CRELOGIC.H
- CreatureDetachFromObject()
: CRELOGIC.H
, CRELOGIC.C
- CreatureGoSplat()
: CRELOGIC.H
, CRELOGIC.C
- CreatureIsMissile()
: CRELOGIC.H
, CRELOGIC.C
- CreatureLookForPlayer()
: CRELOGIC.C
, CRELOGIC.H
- CreaturePlayerGone()
: CRELOGIC.H
, CRELOGIC.C
- CREATURES_HANDLE_BAD
: CRELOGIC.H
- CreaturesAllOnOneTarget()
: CRELOGIC.H
, CRELOGIC.C
- CreaturesCheck()
: CRELOGIC.H
, CRELOGIC.C
- CreatureSetTarget()
: CRELOGIC.H
, CRELOGIC.C
- CreaturesFinish()
: CRELOGIC.C
, CRELOGIC.H
- CreaturesHearSoundOfPlayer()
: CRELOGIC.C
, CRELOGIC.H
- CreaturesInitialize()
: CRELOGIC.H
, CRELOGIC.C
- CreaturesKillAll()
: CRELOGIC.H
, CRELOGIC.C
- CreatureStolenFrom()
: CRELOGIC.H
, CRELOGIC.C
- CreaturesUpdate()
: CRELOGIC.C
, CRELOGIC.H
- CreatureTakeDamage()
: CRELOGIC.C
, CRELOGIC.H
- CRELOGIC_DFT_ARMOR_TYPE
: ICREDATA.H
, CRELOGIC.C
- CRELOGIC_DFT_ATTACK2_SOUND
: CRELOGIC.C
- CRELOGIC_DFT_ATTACK_SOUND
: ICREDATA.H
, CRELOGIC.C
- CRELOGIC_DFT_CAN_HURT_SELF
: CRELOGIC.C
, ICREDATA.H
- CRELOGIC_DFT_DAMAGE_RESIST
: CRELOGIC.C
, ICREDATA.H
- CRELOGIC_DFT_DAMAGE_TYPE
: ICREDATA.H
, CRELOGIC.C
- CRELOGIC_DFT_DEATH_LOGIC
: CRELOGIC.C
- CRELOGIC_DFT_DECAY_OBJECT
: CRELOGIC.C
- CRELOGIC_DFT_DIE_SOUND
: CRELOGIC.C
, ICREDATA.H
- CRELOGIC_DFT_EFX_AT_DEATH
: CRELOGIC.C
- CRELOGIC_DFT_EXPLODE_ON_COLILDE
: ICREDATA.H
, CRELOGIC.C
- CRELOGIC_DFT_FACE_DELAY
: CRELOGIC.C
, ICREDATA.H
- CRELOGIC_DFT_FLY_ACCELERATION
: CRELOGIC.C
, ICREDATA.H
- CRELOGIC_DFT_FLY_MAX_VELOCITY
: CRELOGIC.C
, ICREDATA.H
- CRELOGIC_DFT_HIT_POINTS
: ICREDATA.H
, CRELOGIC.C
- CRELOGIC_DFT_HURT2_SOUND
: CRELOGIC.C
- CRELOGIC_DFT_HURT_HEALTH
: ICREDATA.H
, CRELOGIC.C
- CRELOGIC_DFT_HURT_SOUND
: ICREDATA.H
, CRELOGIC.C
- CRELOGIC_DFT_MAX_MELEE_RANGE
: ICREDATA.H
, CRELOGIC.C
- CRELOGIC_DFT_MAX_MISSILE_RANGE
: ICREDATA.H
, CRELOGIC.C
- CRELOGIC_DFT_MELEE_DAMAGE
: CRELOGIC.C
, ICREDATA.H
- CRELOGIC_DFT_MELEE_DELAY
: ICREDATA.H
, CRELOGIC.C
- CRELOGIC_DFT_MIN_MISSILE_RANGE
: CRELOGIC.C
, ICREDATA.H
- CRELOGIC_DFT_MISSILE_DELAY
: ICREDATA.H
, CRELOGIC.C
- CRELOGIC_DFT_MISSILE_TYPE
: ICREDATA.H
, CRELOGIC.C
- CRELOGIC_DFT_REGEN_RATE
: ICREDATA.H
, CRELOGIC.C
- CRELOGIC_DFT_STAY_ON_SECTOR
: CRELOGIC.C
- CRELOGIC_DFT_STEP_SIZE
: CRELOGIC.C
, ICREDATA.H
- CRELOGIC_DFT_TARGET_SOUND
: ICREDATA.H
, CRELOGIC.C
- CRELOGIC_DFT_TREASURE
: ICREDATA.H
, CRELOGIC.C
- CRELOGIC_DFT_UPDATE_TIME
: CRELOGIC.C
, ICREDATA.H
- CRELOGIC_DFT_VISION_FIELD
: ICREDATA.H
, CRELOGIC.C
- CRELOGIC_DFT_WANDER_SOUND
: ICREDATA.H
, CRELOGIC.C
- CRELOGIC_TIME_BETWEEN_SECTOR_DAMAGE
: CRELOGIC.C
- CTS
: LL_COMM.H