Amulets & Armor
v1.02
Open Source Game
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- c -
CANNED_SAYING_LOUDNESS :
PACKET.H
CANNED_SAYING_LOUDNESS_AND_VOICE :
PACKET.H
CANNED_SAYING_VOICE :
PACKET.H
CAP_TICK_RATE :
TESTME.C
CEXT :
LL_COMM.H
CHANGE_PASSWORD_STATUS_ABORT :
PACKET.H
CHANGE_PASSWORD_STATUS_OK :
PACKET.H
CHANGE_PASSWORD_STATUS_UNKNOWN :
PACKET.H
CHANGE_PASSWORD_STATUS_WRONG :
PACKET.H
CHANGED_OBJECT_ADD :
MAPDIFF.H
CHANGED_OBJECT_DESTROY :
MAPDIFF.H
CHANGED_OBJECT_POSITION :
MAPDIFF.H
CHANGED_OBJECT_TYPE :
MAPDIFF.H
CHANGED_OBJECT_UNKNOWN :
MAPDIFF.H
CHARACTER_STATUS_DEAD :
STATS.H
CHARACTER_STATUS_OK :
STATS.H
CHARACTER_STATUS_TAGGED_FOR_REMOVAL :
STATS.H
CHARACTER_STATUS_UNAVAILABLE :
STATS.H
CHARACTER_STATUS_UNDEFINED :
STATS.H
CHARACTER_STATUS_UNKNOWN :
STATS.H
CHECK_PASSWORD_STATUS_OK :
PACKET.H
CHECK_PASSWORD_STATUS_UNKNOWN :
PACKET.H
CHECK_PASSWORD_STATUS_WRONG :
PACKET.H
CLEAR_BITS :
LL_COMM.H
CLEAR_MODE :
LL_COMM.H
CLEAR_PARITY :
LL_COMM.H
CLEAR_STOP :
LL_COMM.H
CLIENT_CONNECT_FLAG_ABORT_COMPLETE :
SMCONNEC.H
CLIENT_CONNECT_FLAG_ALLOWED_TO_ENTER :
SMCONNEC.H
CLIENT_CONNECT_FLAG_BUSY_MESSAGE_DONE :
SMCONNEC.H
CLIENT_CONNECT_FLAG_CONNECTED :
SMCONNEC.H
CLIENT_CONNECT_FLAG_CONNECTION_ABORTED :
SMCONNEC.H
CLIENT_CONNECT_FLAG_CORRECT_SERVER_ID :
SMCONNEC.H
CLIENT_CONNECT_FLAG_EXIT :
SMCONNEC.H
CLIENT_CONNECT_FLAG_EXIT_MESSAGE_DONE :
SMCONNEC.H
CLIENT_CONNECT_FLAG_GET_SERVER_ID_TIMEOUT :
SMCONNEC.H
CLIENT_CONNECT_FLAG_INCORRECT_SERVER_ID :
SMCONNEC.H
CLIENT_CONNECT_FLAG_INCORRECT_SERVER_ID_DONE :
SMCONNEC.H
CLIENT_CONNECT_FLAG_LINE_BUSY :
SMCONNEC.H
CLIENT_CONNECT_FLAG_LOGIN_ACCEPTED :
SMCONNEC.H
CLIENT_CONNECT_FLAG_LOGOUT_AND_HANGUP_DONE :
SMCONNEC.H
CLIENT_CONNECT_FLAG_NO_CONNECT_MESSAGE_DONE :
SMCONNEC.H
CLIENT_CONNECT_FLAG_NO_SERVER_ID_DONE :
SMCONNEC.H
CLIENT_CONNECT_FLAG_NOT_ACK_LOGIN_DONE :
SMCONNEC.H
CLIENT_CONNECT_FLAG_NOT_ALLOWED_TO_ENTER :
SMCONNEC.H
CLIENT_CONNECT_FLAG_SERVER_SELECTED :
SMCONNEC.H
CLIENT_CONNECT_FLAG_TIMEOUT :
SMCONNEC.H
CLIENT_CONNECT_FLAG_TIMEOUT_LOGIN :
SMCONNEC.H
CLIENT_CONNECT_FLAG_UNKNOWN :
SMCONNEC.H
CLIENT_CONNECT_INITIAL_STATE :
SMCONNEC.H
CLIENT_CONNECT_STATE_ABORT_CONNECTION :
SMCONNEC.H
CLIENT_CONNECT_STATE_BUSY_MESSAGE :
SMCONNEC.H
CLIENT_CONNECT_STATE_CONNECT_TO_SERVER :
SMCONNEC.H
CLIENT_CONNECT_STATE_DISPLAY_EXIT_MESSAGE :
SMCONNEC.H
CLIENT_CONNECT_STATE_EXIT :
SMCONNEC.H
CLIENT_CONNECT_STATE_GET_SERVER_ID :
SMCONNEC.H
CLIENT_CONNECT_STATE_GOTO_START :
SMCONNEC.H
CLIENT_CONNECT_STATE_INCORRECT_SERVER_ID :
SMCONNEC.H
CLIENT_CONNECT_STATE_LOGOUT_AND_HANGUP :
SMCONNEC.H
CLIENT_CONNECT_STATE_NO_CONNECT_MESSAGE :
SMCONNEC.H
CLIENT_CONNECT_STATE_NO_SERVER_ID :
SMCONNEC.H
CLIENT_CONNECT_STATE_READY :
SMCONNEC.H
CLIENT_CONNECT_STATE_SELECT_SERVER :
SMCONNEC.H
CLIENT_CONNECT_STATE_SEND_LOGIN_AND_WAIT :
SMCONNEC.H
CLIENT_CONNECT_STATE_SERVER_NOT_ACK_LOGIN :
SMCONNEC.H
CLIENT_CONNECT_STATE_UNKNOWN :
SMCONNEC.H
CLIENT_CONNECTION_TYPE_DIRECT_IPX :
CLIENT.H
CLIENT_CONNECTION_TYPE_MODEM_ANSWER :
CLIENT.H
CLIENT_CONNECTION_TYPE_MODEM_CALL :
CLIENT.H
CLIENT_CONNECTION_TYPE_MODEM_TO_SERVER :
CLIENT.H
CLIENT_CONNECTION_TYPE_SINGLE :
CLIENT.H
CLIENT_CONNECTION_TYPE_UNKNOWN :
CLIENT.H
CLIENT_NUM_TALK_MODES :
CLIENT.C
ClientSetDeadState :
CLIENT.C
COLLIDE_3D_MAX_LINES_FOR_SECTORS :
3D_COLLI.C
COLOR_BLACK :
GRAPHICS.H
COLOR_BLUE :
GRAPHICS.H
COLOR_CLEAR :
GRAPHICS.H
COLOR_DARK_GRAY :
GRAPHICS.H
COLOR_GREEN :
GRAPHICS.H
COLOR_LIGHT_BLUE :
GRAPHICS.H
COLOR_LIGHT_GRAY :
GRAPHICS.H
COLOR_LIGHT_GREEN :
GRAPHICS.H
COLOR_WHITE :
GRAPHICS.H
COLOR_YELLOW :
GRAPHICS.H
COLORIZE_TABLE_ADAMINIUM :
COLORIZE.H
COLORIZE_TABLE_BRONZE :
COLORIZE.H
COLORIZE_TABLE_HARDEN_STEEL :
COLORIZE.H
COLORIZE_TABLE_IRON :
COLORIZE.H
COLORIZE_TABLE_MITHRIL :
COLORIZE.H
COLORIZE_TABLE_NO_ARMOR :
COLORIZE.H
COLORIZE_TABLE_NONE :
COLORIZE.H
COLORIZE_TABLE_OBSIDIAN :
COLORIZE.H
COLORIZE_TABLE_ORANGE_TO_RED :
COLORIZE.H
COLORIZE_TABLE_PYRINIUM :
COLORIZE.H
COLORIZE_TABLE_RED_TO_PURPLE :
COLORIZE.H
COLORIZE_TABLE_RUSTY :
COLORIZE.H
COLORIZE_TABLE_SILVER :
COLORIZE.H
COLORIZE_TABLE_STEEL :
COLORIZE.H
COLORIZE_TABLE_WOOD :
COLORIZE.H
COM_BUFFER_SIZE :
COMIO.H
COM_END_LIST :
COMIO.C
COM_ERROR_DATA_MASK :
COMIO.H
COM_ERROR_EMPTY_BUFFER :
COMIO.H
COM_ERROR_FULL_BUFFER :
COMIO.H
COM_ERROR_MASK :
COMIO.H
COM_ERROR_NO_ERROR :
COMIO.H
COM_ERROR_NO_PORT :
COMIO.H
COM_MAX_PORTS :
COMIO.H
COM_NUMBER_INTERRUPTS :
COMIO.H
COM_PORT_FLAGS_ENABLED :
COMIO.C
COM_PORT_IN_USE :
COMIO.C
COM_REG_BAUD_DIV_HIGH_BYTE :
COMIO.C
COM_REG_BAUD_DIV_LOW_BYTE :
COMIO.C
COM_REG_INTERRUPT_ENABLE :
COMIO.C
COM_REG_INTERRUPT_ID :
COMIO.C
COM_REG_LINE_CONTROL :
COMIO.C
COM_REG_LINE_STATUS :
COMIO.C
COM_REG_MODEM_CONTROL :
COMIO.C
COM_REG_MODEM_STATUS :
COMIO.C
COM_REG_RECEIVE :
COMIO.C
COM_REG_TRANSMIT :
COMIO.C
COMM_PORT_BAD :
COMM.H
COMM_SUB_TYPE_ANSWER :
COMM.H
COMM_SUB_TYPE_DIAL :
COMM.H
COMM_SUB_TYPE_DIRECT_MASTER :
COMM.H
COMM_SUB_TYPE_DIRECT_SLAVE :
COMM.H
COMM_SUB_TYPE_UNKNOWN :
COMM.H
CompareGameGroupIDs :
OPTIONS.H
COMPILE_OPTION_ALLOW_GOD_MODE :
OPTIONS.H
COMPILE_OPTION_CLASSIC_VERSION :
OPTIONS.H
COMPILE_OPTION_DIRECT_TALK_IS_DOS32 :
OPTIONS.H
COMPILE_OPTION_DONT_CHECK_SYNC_OBJECT_IDS :
OPTIONS.H
CONNUI_CONNECT_BUTTON :
CONNUI.C
CONNUI_DIAL_TEXT :
CONNUI.C
CONNUI_EXIT_BUTTON :
CONNUI.C
CONNUI_INIT_TEXT :
CONNUI.C
CONNUI_SELECTION_BOX :
CONNUI.C
CONNUI_SERVER_NAME_TEXT :
CONNUI.C
COS :
3D_TRIG.H
CREATE_CHARACTER_STATUS_ERROR :
PACKET.H
CREATE_CHARACTER_STATUS_OK :
PACKET.H
CREATE_CHARACTER_STATUS_UNKNOWN :
PACKET.H
CREATURE_DIP_AMOUNT_ABOVE_FLOOR :
CRELOGIC.C
CREATURES_HANDLE_BAD :
CRELOGIC.H
CRELOGIC_DFT_ARMOR_TYPE :
CRELOGIC.C
,
ICREDATA.H
CRELOGIC_DFT_ATTACK2_SOUND :
CRELOGIC.C
CRELOGIC_DFT_ATTACK_SOUND :
CRELOGIC.C
,
ICREDATA.H
CRELOGIC_DFT_CAN_HURT_SELF :
ICREDATA.H
,
CRELOGIC.C
CRELOGIC_DFT_DAMAGE_RESIST :
ICREDATA.H
,
CRELOGIC.C
CRELOGIC_DFT_DAMAGE_TYPE :
ICREDATA.H
,
CRELOGIC.C
CRELOGIC_DFT_DEATH_LOGIC :
CRELOGIC.C
CRELOGIC_DFT_DECAY_OBJECT :
CRELOGIC.C
CRELOGIC_DFT_DIE_SOUND :
ICREDATA.H
,
CRELOGIC.C
CRELOGIC_DFT_EFX_AT_DEATH :
CRELOGIC.C
CRELOGIC_DFT_EXPLODE_ON_COLILDE :
CRELOGIC.C
,
ICREDATA.H
CRELOGIC_DFT_FACE_DELAY :
CRELOGIC.C
,
ICREDATA.H
CRELOGIC_DFT_FLY_ACCELERATION :
ICREDATA.H
,
CRELOGIC.C
CRELOGIC_DFT_FLY_MAX_VELOCITY :
CRELOGIC.C
,
ICREDATA.H
CRELOGIC_DFT_HIT_POINTS :
ICREDATA.H
,
CRELOGIC.C
CRELOGIC_DFT_HURT2_SOUND :
CRELOGIC.C
CRELOGIC_DFT_HURT_HEALTH :
ICREDATA.H
,
CRELOGIC.C
CRELOGIC_DFT_HURT_SOUND :
ICREDATA.H
,
CRELOGIC.C
CRELOGIC_DFT_MAX_MELEE_RANGE :
CRELOGIC.C
,
ICREDATA.H
CRELOGIC_DFT_MAX_MISSILE_RANGE :
ICREDATA.H
,
CRELOGIC.C
CRELOGIC_DFT_MELEE_DAMAGE :
ICREDATA.H
,
CRELOGIC.C
CRELOGIC_DFT_MELEE_DELAY :
ICREDATA.H
,
CRELOGIC.C
CRELOGIC_DFT_MIN_MISSILE_RANGE :
CRELOGIC.C
,
ICREDATA.H
CRELOGIC_DFT_MISSILE_DELAY :
CRELOGIC.C
,
ICREDATA.H
CRELOGIC_DFT_MISSILE_TYPE :
CRELOGIC.C
,
ICREDATA.H
CRELOGIC_DFT_REGEN_RATE :
CRELOGIC.C
,
ICREDATA.H
CRELOGIC_DFT_STAY_ON_SECTOR :
CRELOGIC.C
CRELOGIC_DFT_STEP_SIZE :
ICREDATA.H
,
CRELOGIC.C
CRELOGIC_DFT_TARGET_SOUND :
ICREDATA.H
,
CRELOGIC.C
CRELOGIC_DFT_TREASURE :
CRELOGIC.C
,
ICREDATA.H
CRELOGIC_DFT_UPDATE_TIME :
CRELOGIC.C
,
ICREDATA.H
CRELOGIC_DFT_VISION_FIELD :
CRELOGIC.C
,
ICREDATA.H
CRELOGIC_DFT_WANDER_SOUND :
CRELOGIC.C
,
ICREDATA.H
CRELOGIC_TIME_BETWEEN_SECTOR_DAMAGE :
CRELOGIC.C
CTS :
LL_COMM.H
Generated on Sun Aug 4 2013 15:35:49 for Amulets & Armor by
1.8.4